7#ifndef PXR_IMAGING_HDSI_MATERIAL_OVERRIDE_RESOLVING_SCENE_INDEX_H
8#define PXR_IMAGING_HDSI_MATERIAL_OVERRIDE_RESOLVING_SCENE_INDEX_H
11#include "pxr/imaging/hd/filteringSceneIndex.h"
12#include "pxr/imaging/hdsi/api.h"
14PXR_NAMESPACE_OPEN_SCOPE
112class HdsiMaterialOverrideResolvingSceneIndex final :
116 static HdsiMaterialOverrideResolvingSceneIndexRefPtr New(
117 const HdSceneIndexBaseRefPtr &inputScene)
119 return TfCreateRefPtr(
120 new HdsiMaterialOverrideResolvingSceneIndex(inputScene));
133 HdsiMaterialOverrideResolvingSceneIndex(
134 const HdSceneIndexBaseRefPtr &inputScene);
150PXR_NAMESPACE_CLOSE_SCOPE
Abstract interface to scene data.
virtual SdfPathVector GetChildPrimPaths(const SdfPath &primPath) const =0
Returns the paths of all scene index prims located immediately below primPath.
virtual HdSceneIndexPrim GetPrim(const SdfPath &primPath) const =0
Returns a pair of (prim type, datasource) for the object at primPath.
A path value used to locate objects in layers or scenegraphs.
Standard pointer typedefs.
#define TF_DECLARE_WEAK_AND_REF_PTRS(type)
Define standard weak, ref, and vector pointer types.
Small struct representing a 'prim' in the Hydra scene index.