83 const HdContainerDataSourceHandle &fromParentContainer);
94 HdVec2fDataSourceHandle GetScaleTweak()
const;
97 HdVec3fDataSourceHandle GetRotateXYZTweak()
const;
100 HdVec3fDataSourceHandle GetTranslateTweak()
const;
103 HdAssetPathDataSourceHandle GetImage()
const;
106 HdAssetPathDataSourceHandle GetAlphaImage()
const;
109 HdAssetPathDataSourceHandle GetDepthImage()
const;
112 HdFloatDataSourceHandle GetDepthMinOffset()
const;
115 HdFloatDataSourceHandle GetDepthNormalizingFactor()
const;
118 HdFloatDataSourceHandle GetDepthCameraSpaceOffset()
const;
121 HdVec3fDataSourceHandle GetLumaGain()
const;
124 HdVec3fDataSourceHandle GetLumaGamma()
const;
127 HdVec3fDataSourceHandle GetLumaLift()
const;
130 HdTokenDataSourceHandle GetPlateVisibility()
const;
155 static HdContainerDataSourceHandle
157 const HdVec2fDataSourceHandle &scaleTweak,
158 const HdVec3fDataSourceHandle &rotateXYZTweak,
159 const HdVec3fDataSourceHandle &translateTweak,
160 const HdAssetPathDataSourceHandle &image,
161 const HdAssetPathDataSourceHandle &alphaImage,
162 const HdAssetPathDataSourceHandle &depthImage,
163 const HdFloatDataSourceHandle &depthMinOffset,
164 const HdFloatDataSourceHandle &depthNormalizingFactor,
165 const HdFloatDataSourceHandle &depthCameraSpaceOffset,
166 const HdVec3fDataSourceHandle &lumaGain,
167 const HdVec3fDataSourceHandle &lumaGamma,
168 const HdVec3fDataSourceHandle &lumaLift,
169 const HdTokenDataSourceHandle &plateVisibility
183 const HdVec2fDataSourceHandle &scaleTweak);
186 const HdVec3fDataSourceHandle &rotateXYZTweak);
189 const HdVec3fDataSourceHandle &translateTweak);
192 const HdAssetPathDataSourceHandle &image);
195 const HdAssetPathDataSourceHandle &alphaImage);
198 const HdAssetPathDataSourceHandle &depthImage);
201 const HdFloatDataSourceHandle &depthMinOffset);
203 Builder &SetDepthNormalizingFactor(
204 const HdFloatDataSourceHandle &depthNormalizingFactor);
206 Builder &SetDepthCameraSpaceOffset(
207 const HdFloatDataSourceHandle &depthCameraSpaceOffset);
210 const HdVec3fDataSourceHandle &lumaGain);
213 const HdVec3fDataSourceHandle &lumaGamma);
216 const HdVec3fDataSourceHandle &lumaLift);
219 const HdTokenDataSourceHandle &plateVisibility);
223 HdContainerDataSourceHandle
Build();
226 HdVec2fDataSourceHandle _scaleTweak;
227 HdVec3fDataSourceHandle _rotateXYZTweak;
228 HdVec3fDataSourceHandle _translateTweak;
229 HdAssetPathDataSourceHandle _image;
230 HdAssetPathDataSourceHandle _alphaImage;
231 HdAssetPathDataSourceHandle _depthImage;
232 HdFloatDataSourceHandle _depthMinOffset;
233 HdFloatDataSourceHandle _depthNormalizingFactor;
234 HdFloatDataSourceHandle _depthCameraSpaceOffset;
235 HdVec3fDataSourceHandle _lumaGain;
236 HdVec3fDataSourceHandle _lumaGamma;
237 HdVec3fDataSourceHandle _lumaLift;
238 HdTokenDataSourceHandle _plateVisibility;
251 const TfToken &plateVisibility);
static HD_API HdContainerDataSourceHandle BuildRetained(const HdVec2fDataSourceHandle &scaleTweak, const HdVec3fDataSourceHandle &rotateXYZTweak, const HdVec3fDataSourceHandle &translateTweak, const HdAssetPathDataSourceHandle &image, const HdAssetPathDataSourceHandle &alphaImage, const HdAssetPathDataSourceHandle &depthImage, const HdFloatDataSourceHandle &depthMinOffset, const HdFloatDataSourceHandle &depthNormalizingFactor, const HdFloatDataSourceHandle &depthCameraSpaceOffset, const HdVec3fDataSourceHandle &lumaGain, const HdVec3fDataSourceHandle &lumaGamma, const HdVec3fDataSourceHandle &lumaLift, const HdTokenDataSourceHandle &plateVisibility)