bakeMaterialX.h
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24 
25 #ifndef PXR_USD_IMAGING_BIN_USD_BAKE_MTLX_BAKE_MATERIALX_H
26 #define PXR_USD_IMAGING_BIN_USD_BAKE_MTLX_BAKE_MATERIALX_H
27 
28 #include "pxr/pxr.h"
29 #include "pxr/usdImaging/bin/usdBakeMtlx/api.h"
30 
31 #include "pxr/imaging/hd/material.h"
33 
34 #include <MaterialXCore/Library.h>
35 
37 #include <string>
38 
39 MATERIALX_NAMESPACE_BEGIN
40  using FilePathVec = std::vector<class FilePath>;
41  class FileSearchPath;
42 MATERIALX_NAMESPACE_END
43 
44 PXR_NAMESPACE_OPEN_SCOPE
45 
47 
50 USDBAKEMTLX_API
51 UsdStageRefPtr UsdBakeMtlxReadDocToStage(std::string const &pathname,
52  UsdStageRefPtr stage);
53 
58 USDBAKEMTLX_API
59 std::string UsdBakeMtlxBakeMaterial(
60  UsdShadeMaterial const& mtlxMaterial,
61  std::string const& bakedMtlxDir,
62  int textureWidth,
63  int textureHeight,
64  bool bakeHdr,
65  bool bakeAverage);
66 
67 
68 PXR_NAMESPACE_CLOSE_SCOPE
69 
70 #endif // PXR_USD_IMAGING_BIN_USD_BAKE_MTLX_BAKE_MATERIALX_H
Standard pointer typedefs.
The outermost container for scene description, which owns and presents composed prims as a scenegraph...
Definition: stage.h:147
#define TF_DECLARE_WEAK_AND_REF_PTRS(type)
Define standard weak, ref, and vector pointer types.
Definition: declarePtrs.h:89
A Material provides a container into which multiple "render targets" can add data that defines a "sha...
Definition: material.h:111