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blackbody.h
Go to the documentation of this file.
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//
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// Copyright 2016 Pixar
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//
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// Licensed under the terms set forth in the LICENSE.txt file available at
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// https://openusd.org/license.
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//
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#ifndef PXR_USD_USD_LUX_BLACKBODY_H
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#define PXR_USD_USD_LUX_BLACKBODY_H
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#include "pxr/usd/usdLux/api.h"
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#include "
pxr/base/gf/vec3f.h
"
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PXR_NAMESPACE_OPEN_SCOPE
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USDLUX_API
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GfVec3f
UsdLuxBlackbodyTemperatureAsRgb
(
float
colorTemp);
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PXR_NAMESPACE_CLOSE_SCOPE
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#endif
UsdLuxBlackbodyTemperatureAsRgb
USDLUX_API GfVec3f UsdLuxBlackbodyTemperatureAsRgb(float colorTemp)
Compute the RGB equivalent of the spectrum emitted by a blackbody with the given temperature in degre...
GfVec3f
Basic type for a vector of 3 float components.
Definition:
vec3f.h:46
vec3f.h
pxr
usd
usdLux
blackbody.h
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