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Scene Index that prunes prims of given type (e.g., material) and (optionally) bindings to that prim type (e.g., materialBindings). More...
#include <primTypePruningSceneIndex.h>
Inheritance diagram for HdsiPrimTypePruningSceneIndex:Public Member Functions | |
| HDSI_API bool | GetEnabled () const |
| Is scene index actually prunning? | |
| HDSI_API void | SetEnabled (bool) |
| Enable scene index to prune. | |
| HDSI_API HdSceneIndexPrim | GetPrim (const SdfPath &primPath) const override |
| Returns a pair of (prim type, datasource). | |
| HDSI_API SdfPathVector | GetChildPrimPaths (const SdfPath &primPath) const override |
| Returns the paths of all scene index prims located immediately below primPath. | |
| const TfToken & | GetBindingToken () const |
Public Member Functions inherited from HdSingleInputFilteringSceneIndexBase | |
| HD_API std::vector< HdSceneIndexBaseRefPtr > | GetInputScenes () const final |
Public Member Functions inherited from HdFilteringSceneIndexBase | |
Public Member Functions inherited from HdSceneIndexBase | |
| HD_API void | AddObserver (const HdSceneIndexObserverPtr &observer) |
| Adds an observer to this scene index. | |
| HD_API void | RemoveObserver (const HdSceneIndexObserverPtr &observer) |
| Removes an observer from this scene index; the given observer will no longer be forwarded notices. | |
| HdDataSourceBaseHandle | GetDataSource (const SdfPath &primPath, const HdDataSourceLocator &locator) const |
| A convenience function: look up the object at primPath, and if successful return the datasource at locator within that prim. | |
| HD_API void | SystemMessage (const TfToken &messageType, const HdDataSourceBaseHandle &args) |
| Sends a message with optional arguments to this and any upstream input scene indices. | |
| HD_API std::string | GetDisplayName () const |
| Returns a value previously set by SetDisplayName. | |
| HD_API void | SetDisplayName (const std::string &n) |
| Allows for scene index instances to be identified in a more contextually relevant way. | |
| HD_API void | AddTag (const TfToken &tag) |
| Adds a specified tag token to a scene index instance. | |
| HD_API void | RemoveTag (const TfToken &tag) |
| Removes a specified tag token to a scene index instance. | |
| HD_API bool | HasTag (const TfToken &tag) const |
| Returns true if a specified tag token has been added to a scene index instance. | |
| HD_API TfTokenVector | GetTags () const |
| Returns all tag tokens currently added to a scene index instance. | |
Public Member Functions inherited from TfRefBase | |
| TfRefBase (TfRefBase const &) | |
| TfRefBase & | operator= (TfRefBase const &) |
| size_t | GetCurrentCount () const |
| Return the current reference count of this object. | |
| bool | IsUnique () const |
Return true if only one TfRefPtr points to this object. | |
| void | SetShouldInvokeUniqueChangedListener (bool shouldCall) |
Public Member Functions inherited from TfWeakBase | |
| TfWeakBase (const TfWeakBase &) | |
| const TfWeakBase & | __GetTfWeakBase__ () const |
| const TfWeakBase & | operator= (const TfWeakBase &) |
| void | EnableNotification2 () const |
| TF_API void const * | GetUniqueIdentifier () const |
Static Public Member Functions | |
| static HDSI_API HdsiPrimTypePruningSceneIndexRefPtr | New (HdSceneIndexBaseRefPtr const &inputSceneIndex, HdContainerDataSourceHandle const &inputArgs) |
Static Public Member Functions inherited from TfRefBase | |
| static TF_API void | SetUniqueChangedListener (UniqueChangedListener listener) |
Protected Member Functions | |
| HDSI_API void | _PrimsAdded (const HdSceneIndexBase &sender, const HdSceneIndexObserver::AddedPrimEntries &entries) override |
| HDSI_API void | _PrimsRemoved (const HdSceneIndexBase &sender, const HdSceneIndexObserver::RemovedPrimEntries &entries) override |
| HDSI_API void | _PrimsDirtied (const HdSceneIndexBase &sender, const HdSceneIndexObserver::DirtiedPrimEntries &entries) override |
| HDSI_API | HdsiPrimTypePruningSceneIndex (HdSceneIndexBaseRefPtr const &inputSceneIndex, HdContainerDataSourceHandle const &inputArgs) |
Protected Member Functions inherited from HdSingleInputFilteringSceneIndexBase | |
| HD_API | HdSingleInputFilteringSceneIndexBase (const HdSceneIndexBaseRefPtr &inputSceneIndex) |
| virtual HD_API void | _PrimsRenamed (const HdSceneIndexBase &sender, const HdSceneIndexObserver::RenamedPrimEntries &entries) |
| const HdSceneIndexBaseRefPtr & | _GetInputSceneIndex () const |
| Returns the input scene. | |
Protected Member Functions inherited from HdSceneIndexBase | |
| HD_API void | _SendPrimsAdded (const HdSceneIndexObserver::AddedPrimEntries &entries) |
| Notify attached observers of prims added to the scene. | |
| HD_API void | _SendPrimsRemoved (const HdSceneIndexObserver::RemovedPrimEntries &entries) |
| Notify attached observers of prims removed from the scene. | |
| HD_API void | _SendPrimsDirtied (const HdSceneIndexObserver::DirtiedPrimEntries &entries) |
| Notify attached observers of datasource invalidations from the scene. | |
| HD_API void | _SendPrimsRenamed (const HdSceneIndexObserver::RenamedPrimEntries &entries) |
| Notify attached observers of prims (and their descendents) which have been renamed or reparented. | |
| HD_API bool | _IsObserved () const |
| Returns whether the scene index has any registered observers; this information can be used to skip work preparing notices when there are no observers. | |
| virtual HD_API void | _SystemMessage (const TfToken &messageType, const HdDataSourceBaseHandle &args) |
| Implement in order to react directly to system messages sent from downstream. | |
Protected Member Functions inherited from TfRefBase | |
Protected Member Functions inherited from TfWeakBase | |
| TfRefPtr< Tf_Remnant > | _Register () const |
| template<class T > | |
| TfRefPtr< Tf_Remnant > | _Register (T *tempRmnt) const |
| bool | _HasRemnant () const |
Additional Inherited Members | |
Public Types inherited from TfRefBase | |
| typedef void(*) | UniqueChangedFuncPtr(TfRefBase const *, bool) |
Scene Index that prunes prims of given type (e.g., material) and (optionally) bindings to that prim type (e.g., materialBindings).
Pruned prims are not removed from the scene index; instead, they are given an empty primType and null dataSource. This is to preserve hierarchy and allow children of the pruned types to still exist.
An optional bool argument specifies whether to suppress pruning for prims at non-prim paths, and, correspondingly, leave bindings to prims at non-prim paths unchanged.
By default, when creating the scene index, it is disabled and does not pruning anything.
If an empty binding token is used, the scene index will not prune any binding.
Definition at line 48 of file primTypePruningSceneIndex.h.
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overrideprotectedvirtual |
Implements HdSingleInputFilteringSceneIndexBase.
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overrideprotectedvirtual |
Implements HdSingleInputFilteringSceneIndexBase.
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overrideprotectedvirtual |
Implements HdSingleInputFilteringSceneIndexBase.
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inline |
Definition at line 70 of file primTypePruningSceneIndex.h.
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overridevirtual |
Returns the paths of all scene index prims located immediately below primPath.
This function can be used to traverse the scene by recursing from SdfPath::AbsoluteRootPath. The traveral is expected to give exactly the set of paths where prim exists as defined in GetPrim. The traversal is also expected to give the same set of prims as the flattening of the scene index's PrimsAdded and PrimsRemoved messages.
This function is expected to be threadsafe.
Implements HdSceneIndexBase.
| HDSI_API bool GetEnabled | ( | ) | const |
Is scene index actually prunning?
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overridevirtual |
Returns a pair of (prim type, datasource).
A prim exists at primPath if and only if datasource is a non-null pointer. In particular, we consider the prim to exist even if the prim type or the container that datasource points to is empty.
Note that we require GetChildPrimPaths to be consistent with this notion of prim existence. That is, unless primPath is the absolute root path, the prim at primPath exists if and only if primPath is contained in GetChildPrimPaths of the parent path.
This function is expected to be threadsafe.
Implements HdSceneIndexBase.
| HDSI_API void SetEnabled | ( | bool | ) |
Enable scene index to prune.