| _CreateAndSubmitGraphicsCmds(const HgiTextureHandleVector &colorTextures, const HgiTextureHandleVector &colorResolveTextures, const HgiTextureHandle &depthTexture, const HgiTextureHandle &depthResolveTexture, const GfVec4i &viewport) (defined in HdxEffectsShader) | HdxEffectsShader | protected |
| _DestroyShaderProgram(HgiShaderProgramHandle *shaderProgram) (defined in HdxEffectsShader) | HdxEffectsShader | protected |
| _DrawIndexed(const HgiBufferHandle &vertexBuffer, const HgiBufferHandle &indexBuffer, uint32_t indexCount, uint32_t indexBufferByteOffset, uint32_t baseVertex, uint32_t instanceCount, uint32_t baseInstance) (defined in HdxEffectsShader) | HdxEffectsShader | protected |
| _DrawNonIndexed(const HgiBufferHandle &vertexBuffer, uint32_t vertexCount, uint32_t baseVertex, uint32_t instanceCount, uint32_t baseInstance) (defined in HdxEffectsShader) | HdxEffectsShader | protected |
| _GetDebugName() const (defined in HdxEffectsShader) | HdxEffectsShader | protected |
| _GetHgi() const (defined in HdxEffectsShader) | HdxEffectsShader | protected |
| _RecordDrawCmds()=0 (defined in HdxEffectsShader) | HdxEffectsShader | protectedpure virtual |
| _SetBufferBindings(const HgiBufferBindDescVector &buffers) (defined in HdxEffectsShader) | HdxEffectsShader | protected |
| _SetColorAttachments(const HgiAttachmentDescVector &colorAttachmentDescs) (defined in HdxEffectsShader) | HdxEffectsShader | protected |
| _SetDepthAttachment(const HgiAttachmentDesc &depthAttachmentDesc) (defined in HdxEffectsShader) | HdxEffectsShader | protected |
| _SetDepthStencilState(const HgiDepthStencilState &depthStencilState) (defined in HdxEffectsShader) | HdxEffectsShader | protected |
| _SetMultiSampleState(const HgiMultiSampleState &multiSampleState) (defined in HdxEffectsShader) | HdxEffectsShader | protected |
| _SetPrimitiveType(HgiPrimitiveType primitiveType) (defined in HdxEffectsShader) | HdxEffectsShader | protected |
| _SetRasterizationState(const HgiRasterizationState &rasterizationState) (defined in HdxEffectsShader) | HdxEffectsShader | protected |
| _SetShaderConstants(uint32_t byteSize, const void *data, HgiShaderStage stageUsage) (defined in HdxEffectsShader) | HdxEffectsShader | protected |
| _SetShaderProgram(const HgiShaderProgramHandle &shaderProgram) (defined in HdxEffectsShader) | HdxEffectsShader | protected |
| _SetTextureBindings(const HgiTextureBindDescVector &textures) (defined in HdxEffectsShader) | HdxEffectsShader | protected |
| _SetVertexBufferDescs(const HgiVertexBufferDescVector &vertexBufferDescs) (defined in HdxEffectsShader) | HdxEffectsShader | protected |
| HdxEffectsShader()=delete (defined in HdxEffectsShader) | HdxEffectsShader | protected |
| HdxEffectsShader(const HdxEffectsShader &)=delete (defined in HdxEffectsShader) | HdxEffectsShader | protected |
| HdxEffectsShader(Hgi *hgi, const std::string &debugName) | HdxEffectsShader | protected |
| operator=(const HdxEffectsShader &)=delete (defined in HdxEffectsShader) | HdxEffectsShader | protected |
| PrintCompileErrors(const HgiShaderFunctionHandle &shaderFn) (defined in HdxEffectsShader) | HdxEffectsShader | static |
| PrintCompileErrors(const HgiShaderProgramHandle &shaderProgram) (defined in HdxEffectsShader) | HdxEffectsShader | static |
| ~HdxEffectsShader() (defined in HdxEffectsShader) | HdxEffectsShader | virtual |