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UsdImagingPiPrototypePropagatingSceneIndex Class Referencefinal

A scene index translating USD point instancers into Hydra instancers. More...

#include <piPrototypePropagatingSceneIndex.h>

+ Inheritance diagram for UsdImagingPiPrototypePropagatingSceneIndex:

Public Member Functions

USDIMAGING_API HdSceneIndexPrim GetPrim (const SdfPath &primPath) const override
 Returns a pair of (prim type, datasource) for the object at primPath.
 
USDIMAGING_API SdfPathVector GetChildPrimPaths (const SdfPath &primPath) const override
 Returns the paths of all scene index prims located immediately below primPath.
 
USDIMAGING_API std::vector< HdSceneIndexBaseRefPtr > GetInputScenes () const override
 
virtual std::vector< HdSceneIndexBaseRefPtr > GetInputScenes () const =0
 
- Public Member Functions inherited from HdSceneIndexBase
HD_API void AddObserver (const HdSceneIndexObserverPtr &observer)
 Adds an observer to this scene index.
 
HD_API void RemoveObserver (const HdSceneIndexObserverPtr &observer)
 Removes an observer from this scene index; the given observer will no longer be forwarded notices.
 
virtual HdSceneIndexPrim GetPrim (const SdfPath &primPath) const =0
 Returns a pair of (prim type, datasource) for the object at primPath.
 
virtual SdfPathVector GetChildPrimPaths (const SdfPath &primPath) const =0
 Returns the paths of all scene index prims located immediately below primPath.
 
HdDataSourceBaseHandle GetDataSource (const SdfPath &primPath, const HdDataSourceLocator &locator) const
 A convenience function: look up the object at primPath, and if successful return the datasource at locator within that prim.
 
HD_API void SystemMessage (const TfToken &messageType, const HdDataSourceBaseHandle &args)
 Sends a message with optional arguments to this and any upstream input scene indices.
 
HD_API std::string GetDisplayName () const
 Returns a value previously set by SetDisplayName.
 
HD_API void SetDisplayName (const std::string &n)
 Allows for scene index instances to be identified in a more contextually relevant way.
 
HD_API void AddTag (const TfToken &tag)
 Adds a specified tag token to a scene index instance.
 
HD_API void RemoveTag (const TfToken &tag)
 Removes a specified tag token to a scene index instance.
 
HD_API bool HasTag (const TfToken &tag) const
 Returns true if a specified tag token has been added to a scene index instance.
 
HD_API TfTokenVector GetTags () const
 Returns all tag tokens currently added to a scene index instance.
 
- Public Member Functions inherited from TfRefBase
 TfRefBase (TfRefBase const &)
 
TfRefBaseoperator= (TfRefBase const &)
 
size_t GetCurrentCount () const
 Return the current reference count of this object.
 
bool IsUnique () const
 Return true if only one TfRefPtr points to this object.
 
void SetShouldInvokeUniqueChangedListener (bool shouldCall)
 
- Public Member Functions inherited from TfWeakBase
 TfWeakBase (const TfWeakBase &)
 
const TfWeakBase__GetTfWeakBase__ () const
 
const TfWeakBaseoperator= (const TfWeakBase &)
 
void EnableNotification2 () const
 
TF_API void const * GetUniqueIdentifier () const
 

Static Public Member Functions

static USDIMAGING_API UsdImagingPiPrototypePropagatingSceneIndexRefPtr New (HdSceneIndexBaseRefPtr const &inputSceneIndex)
 
- Static Public Member Functions inherited from TfRefBase
static TF_API void SetUniqueChangedListener (UniqueChangedListener listener)
 

Friends

class _MergingSceneIndexObserver
 

Additional Inherited Members

- Public Types inherited from TfRefBase
typedef void(* UniqueChangedFuncPtr) (TfRefBase const *, bool)
 
- Protected Member Functions inherited from HdSceneIndexBase
HD_API void _SendPrimsAdded (const HdSceneIndexObserver::AddedPrimEntries &entries)
 Notify attached observers of prims added to the scene.
 
HD_API void _SendPrimsRemoved (const HdSceneIndexObserver::RemovedPrimEntries &entries)
 Notify attached observers of prims removed from the scene.
 
HD_API void _SendPrimsDirtied (const HdSceneIndexObserver::DirtiedPrimEntries &entries)
 Notify attached observers of datasource invalidations from the scene.
 
HD_API void _SendPrimsRenamed (const HdSceneIndexObserver::RenamedPrimEntries &entries)
 Notify attached observers of prims (and their descendents) which have been renamed or reparented.
 
HD_API bool _IsObserved () const
 Returns whether the scene index has any registered observers; this information can be used to skip work preparing notices when there are no observers.
 
virtual HD_API void _SystemMessage (const TfToken &messageType, const HdDataSourceBaseHandle &args)
 Implement in order to react directly to system messages sent from downstream.
 
- Protected Member Functions inherited from TfWeakBase
TfRefPtr< Tf_Remnant > _Register () const
 
template<class T >
TfRefPtr< Tf_Remnant > _Register (T *tempRmnt) const
 
bool _HasRemnant () const
 

Detailed Description

A scene index translating USD point instancers into Hydra instancers.

It applies various USD semantics and populates the "instancedBy" schema, including the prototypeRoot data source which is needed by the USD native instancing scene index.

To achieve various USD behaviors, it has a (recursive) instancer observer that inserts copies of prototypes processed through the prototype scene index into appropriate places in namespace.


Example 1:

USD:

def PointInstancer "MyInstancer" { rel prototypes = [ </MyInstancer/MyPrototypes/MyPrototype> ] def Scope "MyPrototypes" { def Xform "MyPrototype" { def Sphere "MySphere" { } } } }

Note that USD says that no geometry under a PointInstancer is drawn unless it is targeted by a point instancer's prototype relationship.

Inputs of the PointPropagatingSceneIndex:

* _Context::mergingSceneIndex
  (HdMergingSceneIndex)
    * _Context::instancerSceneIndex
      (HdRetainedSceneIndex, will rewrite prototypes of /MyInstancer to
                             [ /MyInstancer/MyPrototypes/MyPrototype/ForInstancer84e...f55 ] )
    * UsdImaging_PiPrototypeSceneIndex
      (inserted by PointPropagatingSceneIndex::_instancerOberver
            which was constructed with
                        instancer = ""
                        prototypeRoot = /
                        rerootedPrototypeRoot = /)
      instancer = ""
      prototypeRoot = /
          * _Context::inputSceneIndex
            (argument to PointPropagatingSceneIndex,
             typically UsdImagingStageSceneIndex, maybe followed by
             other filtering scene indices)
    * UsdImagingRerootingSceneIndex
      (inserted recursively by PointPropagatingSceneIndex::_instancerObserver::_subinstancerObservers
            which was constructed with
                        instancer = /MyInstancer
                        prototypeRoot = /MyInstancer/MyPrototypes/MyPrototype
                        rerootedPrototypeRoot = /MyInstancer/MyPrototypes/MyPrototype/ForInstancer84e...f55)
      srcPrefix = /MyInstancer/MyPrototypes/MyPrototype
      dstPrefix = /MyInstancer/MyPrototypes/MyPrototype/ForInstancer84e...f55
          * UsdImaging_PiPrototypeSceneIndex
            instancer = /MyInstancer
            prototypeRoot = /MyInstancer/MyPrototypes/MyPrototype
                * UsdImagingRerootingSCeneIndex
                  srcPrefix = dstPrefix = /MyInstancer/MyPrototypes/MyPrototype
                      * _Context::inputSceneIndex

PointPropagatingSceneIndex:

/MyInstancer primType: instancer dataSource: setting # [1] prototypes = [/MyInstancer/MyPrototypes/MyPrototype/ForInstancer84e...f55]

/MyInstancer/MyPrototypes /MyInstancer/MyPrototypes/MyPrototype /MyInstancer/MyPrototypes/MyPrototype/MySphere primType: "" # [2] dataSource: unchanged

/MyInstancer/MyPrototypes/MyPrototype/ForInstancer84e...f55 # [3] primType: unchanged (from /MyInstancer/MyPrototypes/MyPrototype) dataSource: (from /MyInstancer/MyPrototypes/MyPrototype) setting # [4] xform:resetXformStack = true instancedBy:PrototypeRoot = /MyInstancer/MyPrototypes/MyPrototype/ForInstancer84e...f55 instancedBy:paths = /MyInstancer

/MyInstancer/MyPrototypes/MyPrototype/ForInstancer84e...f55/MySphere dataSource: (from /MyInstancer/MyPrototypes/MyPrototype/MySphere) setting # [5] instancedBy:PrototypeRoot = /MyInstancer/MyPrototypes/MyPrototype/ForInstancer84e...f55 instancedBy:paths = /MyInstancer

[1] Set through the retained scene index _Context::instancerSceneIndex to point to the re-rooted copy of the prototype. The prim entry was inserted by the (recursive) instancer observer (instantiated with instancer = empty, prototypeRoot = rerootedPrototypeRoot = /).

[2] Forced by the prototype scene index (instantiated with instancer = empty and prototypeRoot = /). In general, the prototype scene index forces the prim type to empty for all descendants of instancers within the prototypeRoot.

[3] The re-rooted copy of /MyInstancer/MyPrototypes/MyPrototype inserted by the instancer observer (instantiated with instancer = /MyInstancer, prototypeRoot = /MyInstancer/MyPrototypes/MyPrototypes and rerootedPrototypeRoot = /MyInstancer/MyPrototypes/MyPrototype/ForInstancer84e...f55

[4] Set by the prototype scene index (instantiated with instancer = /MyInstancer, prototypeRoot = /MyInstancer/MyPrototypes/MyPrototypes).

For the prototype root itself, it resets the xform stack so that the xform of geometry within a prototype is relative to the root of the prototype. Also see [5].

[5] Set by the same prototype scene index.

Sets instancedBy:prototypeRoot and instancedBy:paths on all prims that are not descendants of an instancer within the prototype root.


Example 2:

USD:

def PointInstancer "MyInstancer" { rel prototypes = [ </MyPrototypes/MyPrototype> ] } over "MyPrototypes" { def Xform "MyPrototype" { def Sphere "MySphere" { } } }

Note that the USD specification says that even though /MyPrototype/MyPrototype is under an "over", it will be drawn (through an instancer) since it is targeted by a PointInstancers' prototypes relationship. Furthermore, if "MyPrototypes" is changed from an "over" to a "def", MySphere would be drawn twice: once in its own right and once being instanced by /MyInstancers.

PointPropagatingSceneIndex::

/MyInstancer primType: instancer dataSource: setting # [1] prototypes = [/MyPrototypes/MyPrototype/ForInstancer4e6...f36]

/MyPrototypes /MyPrototypes/MyPrototype /MyPrototypes/MyPrototype/MySphere primType: "" # [2] dataSource: unchanged

/MyPrototypes/MyPrototype/ForInstancer4e6...f36 # [3] primType: unchanged (from /MyPrototypes/MyPrototype) dataSource: (from /MyPrototypes/MyPrototype) settings # [4] xform:resetXformStack = true instancedBy:PrototypeRoot = /MyPrototypes/MyPrototype/ForInstancer4e6...f36 instancedBy:paths = /MyInstancer

/MyPrototypes/MyPrototype/ForInstancer4e6...f36/MySphere dataSource: (from /MyInstancer/MyPrototypes/MyPrototype/MySphere) setting # [5] instancedBy:PrototypeRoot = /MyPrototypes/MyPrototype/ForInstancer4e6...f36 instancedBy:paths = /MyInstancer

[1] As [1] in Example 1.

[2] Forced by the prototype scene index. In general, the prototype scene index forces the prim type to empty for all descendants of an over. Note that we changed MyPrototypes from an "over" to a "def", there will be prim's of type sphere in the scene index corresponding to the one USD prim: one instanced through /MyInstancer and one not instanced.

[3] The re-rooted copy of /MyPrototypes/MyPrototype inserted by the instancer observer (instantiated with instancer = /MyInstancer, prototypeRoot = /MyPrototypes/MyPrototypes and rerootedPrototypeRoot = /MyPrototypes/MyPrototype/ForInstancer4e6...f36

[4] Similar to [4] in Example 1.

[5] Similar to [5] in Example 1.


Example 3:

USD:

def PointInstancer "MyInstancer" { rel prototypes = [ </MyInstancer/MyPrototype> ] def Xform "MyPrototype" { def PointInstancer "MyNestedInstancer" { rel prototypes = [ </MyInstancer/MyPrototype/MyNestedInstancer/MyNestedPrototype> ] def Xform "MyNestedPrototype" { def Sphere "MySphere" { } } } } }

Note that "MySphere" is instanced by two nested point instancers. This will be realized by the PointPropagatingSceneIndex as follows: PointPropagatingSceneIndex as follows:

/MyInstancer/MyPrototype/MyNestedInstancer/MyNestedPrototype/ForInstancer8a2...51f/MySphere is instanced by /MyInstancer/MyPrototype/ForInstancer6a3...234/MyNestedInstancer is instanced by /MyInstancer

PointPropagatingSceneIndex:

/MyInstancer primType: instancer dataSource: setting # [1] prototypes = [/MyInstancer/MyPrototype/ForInstancer6a3...234]

/MyInstancer/MyPrototype /MyInstancer/MyPrototype/MyNestedInstancer /MyInstancer/MyPrototype/MyNestedInstancer/MyNestedPrototype /MyInstancer/MyPrototype/MyNestedInstancer/MyNestedPrototype/MySphere primType: "" # [2] dataSource: unchanged

/MyInstancer/MyPrototype/ForInstancer6a3...234 # [3] primType: unchanged (from /MyInstancer/MyPrototype) dataSource: (from /MyInstancer/MyPrototype) settings # [4] xform:resetXformStack = true instancedBy:PrototypeRoot = /MyInstancer/MyPrototype/ForInstancer6a3...234 instancedBy:paths = /MyInstancer

/MyInstancer/MyPrototype/ForInstancer6a3...234/MyNestedInstancer primType: instancer dataSource: setting # [5] prototypes = [/MyInstancer/MyPrototype/MyNestedInstancer/MyNestedPrototype/ForInstancer8a2...51f] instancedBy:PrototypeRoot = /MyInstancer/MyPrototype/ForInstancer6a3...234 instancedBy:paths = /MyInstancer

/MyInstancer/MyPrototype/ForInstancer6a3...234/MyNestedInstancer/MyNestedPrototype /MyInstancer/MyPrototype/ForInstancer6a3...234/MyNestedInstancer/MyNestedPrototype/MySphere primType: "" # [6] dataSource: unchanged

/MyInstancer/MyPrototype/MyNestedInstancer/MyNestedPrototype/ForInstancer8a2...51f #[7] primType: unchanged (from /MyInstancer/MyPrototype/MyNestedInstancer/MyNestedPrototype) dataSource: (from /MyInstancer/MyPrototype/MyNestedInstancer/MyNestedPrototype) settings # [8] xform:resetXformStack = true instancedBy:PrototypeRoot = /MyInstancer/MyPrototype/MyNestedInstancer/MyNestedPrototype/ForInstancer8a2...51f instancedBy:paths = /MyInstancer/MyPrototype/ForInstancer6a3...234/MyNestedInstancer

/MyInstancer/MyPrototype/MyNestedInstancer/MyNestedPrototype/ForInstancer8a2...51f/MySphere primType: sphere dataSource: settings # [9] instancedBy:PrototypeRoot = /MyInstancer/MyPrototype/MyNestedInstancer/MyNestedPrototype/ForInstancer8a2...51f instancedBy:paths = /MyInstancer/MyPrototype/ForInstancer6a3...234/MyNestedInstancer

[1] As [1] in Example 1.

[2] As [2] in Example 1.

[3] The re-rooted copy of /MyInstancer/MyPrototype inserted by the instancer observer (instantiated with instancer = /MyInstancer, prototypeRoot = /MyInstancer/MyPrototypes and rerootedPrototypeRoot = /MyInstancer/MyPrototype/ForInstancer6a3...234).

[4] Similar to [4] in Example 1.

[5] Similar to [5] in Example 1.

[6] The prototype scene index forced the empty prim types on all descendants of an instancer within the prototype root.

[7] The re-rooted copy of /MyInstancer/MyPrototype/MyNestedInstancer/MyNestedPrototype inserted by the instancer observer (instantiated with instancer = /MyInstancer/MyPrototype/MyNestedInstancer, prototypeRoot = /MyInstancer/MyPrototype/MyNestedInstancer/MyNestedPrototype, rerootedPrototypeRoot = /MyInstancer/MyPrototype/MyNestedInstancer/MyNestedPrototype/ForInstancer8a2...51f)

Note that this copy is inserted by the instancer observer for /MyInstancer/MyPrototype.

The instancer path is the path in the USD scene and will be changed by a latter re-rooting scene index in the instancer observer.

Note the hash at the end of the rerootedPrototypeRoot was computed from the calling the instancer observer by combining its rerootedPrototypeRoot with the path of the instancer within its prototypeRoot.

[8] Similar to [4].

[9] Similar to [5].

Definition at line 366 of file piPrototypePropagatingSceneIndex.h.

Member Function Documentation

◆ GetChildPrimPaths()

USDIMAGING_API SdfPathVector GetChildPrimPaths ( const SdfPath primPath) const
overridevirtual

Returns the paths of all scene index prims located immediately below primPath.

This function can be used to traverse the scene by recursing from SdfPath::AbsoluteRootPath(); such a traversal is expected to give the same set of prims as the flattening of the scene index's PrimsAdded and PrimsRemoved messages. This function is expected to be threadsafe.

Implements HdSceneIndexBase.

◆ GetInputScenes()

USDIMAGING_API std::vector< HdSceneIndexBaseRefPtr > GetInputScenes ( ) const
overridevirtual

◆ GetPrim()

USDIMAGING_API HdSceneIndexPrim GetPrim ( const SdfPath primPath) const
overridevirtual

Returns a pair of (prim type, datasource) for the object at primPath.

If no such object exists, the type will be the empty token and the datasource will be null. This function is expected to be threadsafe.

Implements HdSceneIndexBase.

Friends And Related Function Documentation

◆ _MergingSceneIndexObserver

friend class _MergingSceneIndexObserver
friend

Definition at line 387 of file piPrototypePropagatingSceneIndex.h.


The documentation for this class was generated from the following file: