23#ifndef PXR_IMAGING_HDSI_MATERIAL_PRIMVAR_TRANSFER_SCENE_INDEX_H
24#define PXR_IMAGING_HDSI_MATERIAL_PRIMVAR_TRANSFER_SCENE_INDEX_H
26#include "pxr/imaging/hdsi/api.h"
27#include "pxr/imaging/hd/filteringSceneIndex.h"
31PXR_NAMESPACE_OPEN_SCOPE
54 static HdsiMaterialPrimvarTransferSceneIndexRefPtr
55 New(
const HdSceneIndexBaseRefPtr& inputSceneIndex);
77 const HdSceneIndexBaseRefPtr& inputSceneIndex);
81PXR_NAMESPACE_CLOSE_SCOPE
Abstract interface to scene data.
Transfers primvars present on the locally bound material.
HDSI_API HdSceneIndexPrim GetPrim(const SdfPath &primPath) const override
Returns a pair of (prim type, datasource) for the object at primPath.
HDSI_API SdfPathVector GetChildPrimPaths(const SdfPath &primPath) const override
Returns the paths of all scene index prims located immediately below primPath.
A path value used to locate objects in layers or scenegraphs.
#define TF_DECLARE_REF_PTRS(type)
Define standard ref pointer types.
Small struct representing a 'prim' in the Hydra scene index.