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version.h
1//
2// Copyright 2017 Pixar
3//
4// Licensed under the terms set forth in the LICENSE.txt file available at
5// https://openusd.org/license.
6//
7#ifndef PXR_USD_IMAGING_USD_IMAGING_GL_VERSION_H
8#define PXR_USD_IMAGING_USD_IMAGING_GL_VERSION_H
9
10// 0 -> 1: added IDRenderColor decode and direct Rprim path fetching.
11// 1 -> 2: added RenderParams::enableUsdDrawModes
12// 2 -> 3: refactor picking API.
13// 3 -> 4: Add "instancerContext" to new picking API.
14// 4 -> 5: Use UsdImagingGLEngine::_GetSceneDelegate() instead of _delegate.
15// 5 -> 6: Use UsdImagingGLEngine::_GetHdEngine() instead of _engine.
16// 6 -> 7: Added UsdImagingGLEngine::_GetTaskController() and _IsUsingLegacyImpl()
17// 7 -> 8: Added outHitNormal parameter to UsdImagingGLEngine::TestIntersection()
18// 8 -> 9: Removed the "HydraDisabled" renderer (i.e. LegacyEngine).
19// 9 -> 10: Added new UsdImagingGLEngine::TestIntersection() method with resolve mode
20// 10 -> 11: Removed UsdImagingGLRenderParams::enableIdRender.
21#define USDIMAGINGGL_API_VERSION 11
22
23#endif // PXR_USD_IMAGING_USD_IMAGING_GL_VERSION_H
24