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version.h
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//
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// Copyright 2016 Pixar
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//
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// Licensed under the terms set forth in the LICENSE.txt file available at
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// https://openusd.org/license.
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//
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#ifndef PXR_USD_IMAGING_USD_RI_PXR_IMAGING_VERSION_H
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#define PXR_USD_IMAGING_USD_RI_PXR_IMAGING_VERSION_H
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#include "
pxr/pxr.h
"
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PXR_NAMESPACE_OPEN_SCOPE
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// 1: Clone off PXR_USD_IMAGING_USD_RI_PXR_IMAGING_VERSION_H and add light filter support
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// 1 -> 2: Add support for camera projection plugins.
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#define USD_RI_PXR_IMAGING_API_VERSION 2
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PXR_NAMESPACE_CLOSE_SCOPE
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#endif
// PXR_USD_IMAGING_USD_RI_PXR_IMAGING_VERSION_H
pxr.h
pxr
usdImaging
usdRiPxrImaging
version.h
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