7#ifndef USDUI_GENERATED_ACCESSIBILITYAPI_H
8#define USDUI_GENERATED_ACCESSIBILITYAPI_H
13#include "pxr/usd/usdUI/api.h"
19#include "pxr/base/vt/value.h"
26#include "pxr/base/tf/type.h"
28PXR_NAMESPACE_OPEN_SCOPE
166 static std::vector<UsdUIAccessibilityAPI>
201 std::string *whyNot=
nullptr);
237 static const TfType &_GetStaticTfType();
239 static bool _IsTypedSchema();
243 const TfType &_GetTfType()
const override;
362PXR_NAMESPACE_CLOSE_SCOPE
Contains an asset path and optional evaluated and resolved paths.
A path value used to locate objects in layers or scenegraphs.
Token for efficient comparison, assignment, and hashing of known strings.
TfType represents a dynamic runtime type.
The base class for all API schemas.
const TfToken & _GetInstanceName() const
Returns the instance name of the API schema object belonging to a multiple-apply API schema.
Scenegraph object for authoring and retrieving numeric, string, and array valued data,...
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
The base class for all schema types in Usd.
Singleton registry that provides access to schema type information and the prim definitions for regis...
This API describes Accessibility information on a Prim that may be surfaced to a given runtime's acce...
static USDUI_API const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true)
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor cl...
static USDUI_API bool IsSchemaPropertyBaseName(const TfToken &baseName)
Checks if the given name baseName is the base name of a property of AccessibilityAPI.
static USDUI_API UsdUIAccessibilityAPI Get(const UsdPrim &prim, const TfToken &name)
Return a UsdUIAccessibilityAPI with name name holding the prim prim.
virtual USDUI_API ~UsdUIAccessibilityAPI()
Destructor.
USDUI_API UsdAttribute CreateLabelAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetLabelAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
TfToken GetName() const
Returns the name of this multiple-apply schema instance.
static USDUI_API UsdUIAccessibilityAPI CreateDefaultAPI(const UsdSchemaBase &schemaObj)
Creates an instance of the API with a schema object using the default instance name.
static const UsdSchemaKind schemaKind
Compile time constant representing what kind of schema this class is.
static USDUI_API bool CanApply(const UsdPrim &prim, const TfToken &name, std::string *whyNot=nullptr)
Returns true if this multiple-apply API schema can be applied, with the given instance name,...
static USDUI_API UsdUIAccessibilityAPI Get(const UsdStagePtr &stage, const SdfPath &path)
Return a UsdUIAccessibilityAPI holding the prim adhering to this schema at path on stage.
static USDUI_API UsdUIAccessibilityAPI Apply(const UsdPrim &prim, const TfToken &name)
Applies this multiple-apply API schema to the given prim along with the given instance name,...
static USDUI_API UsdUIAccessibilityAPI ApplyDefaultAPI(const UsdPrim &prim)
Applies an instance of the API with the default instance name.
USDUI_API UsdAttribute GetPriorityAttr() const
A hint to the accessibility runtime of how to prioritize this instance's label and description,...
static USDUI_API std::vector< UsdUIAccessibilityAPI > GetAll(const UsdPrim &prim)
Return a vector of all named instances of UsdUIAccessibilityAPI on the given prim.
UsdUIAccessibilityAPI(const UsdPrim &prim=UsdPrim(), const TfToken &name=TfToken())
Construct a UsdUIAccessibilityAPI on UsdPrim prim with name name .
USDUI_API UsdAttribute CreatePriorityAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetPriorityAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
UsdUIAccessibilityAPI(const UsdSchemaBase &schemaObj, const TfToken &name)
Construct a UsdUIAccessibilityAPI on the prim held by schemaObj with name name.
USDUI_API UsdAttribute CreateDescriptionAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetDescriptionAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
USDUI_API UsdSchemaKind _GetSchemaKind() const override
Returns the kind of schema this class belongs to.
static USDUI_API TfTokenVector GetSchemaAttributeNames(bool includeInherited, const TfToken &instanceName)
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor cl...
USDUI_API UsdAttribute GetDescriptionAttr() const
An extended description of the prim to provide more details.
static USDUI_API bool IsAccessibilityAPIPath(const SdfPath &path, TfToken *name)
Checks if the given path path is of an API schema of type AccessibilityAPI.
USDUI_API UsdAttribute GetLabelAttr() const
A short label to concisely describe the prim.
static USDUI_API UsdUIAccessibilityAPI CreateDefaultAPI(const UsdPrim &prim)
Creates an instance of the API with the default instance name.
Provides a container which may hold any type, and provides introspection and iteration over array typ...
UsdSchemaKind
An enum representing which kind of schema a given schema class belongs to.
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...
std::vector< TfToken > TfTokenVector
Convenience types.