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backdrop.h
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1//
2// Copyright 2016 Pixar
3//
4// Licensed under the terms set forth in the LICENSE.txt file available at
5// https://openusd.org/license.
6//
7#ifndef USDUI_GENERATED_BACKDROP_H
8#define USDUI_GENERATED_BACKDROP_H
9
11
12#include "pxr/pxr.h"
13#include "pxr/usd/usdUI/api.h"
14#include "pxr/usd/usd/typed.h"
15#include "pxr/usd/usd/prim.h"
16#include "pxr/usd/usd/stage.h"
18
19#include "pxr/base/vt/value.h"
20
21#include "pxr/base/gf/vec3d.h"
22#include "pxr/base/gf/vec3f.h"
24
25#include "pxr/base/tf/token.h"
26#include "pxr/base/tf/type.h"
27
28PXR_NAMESPACE_OPEN_SCOPE
29
30class SdfAssetPath;
31
32// -------------------------------------------------------------------------- //
33// BACKDROP //
34// -------------------------------------------------------------------------- //
35
64class UsdUIBackdrop : public UsdTyped
65{
66public:
70 static const UsdSchemaKind schemaKind = UsdSchemaKind::ConcreteTyped;
71
76 explicit UsdUIBackdrop(const UsdPrim& prim=UsdPrim())
77 : UsdTyped(prim)
78 {
79 }
80
84 explicit UsdUIBackdrop(const UsdSchemaBase& schemaObj)
85 : UsdTyped(schemaObj)
86 {
87 }
88
90 USDUI_API
91 virtual ~UsdUIBackdrop();
92
96 USDUI_API
97 static const TfTokenVector &
98 GetSchemaAttributeNames(bool includeInherited=true);
99
109 USDUI_API
110 static UsdUIBackdrop
111 Get(const UsdStagePtr &stage, const SdfPath &path);
112
135 USDUI_API
136 static UsdUIBackdrop
137 Define(const UsdStagePtr &stage, const SdfPath &path);
138
139protected:
143 USDUI_API
145
146private:
147 // needs to invoke _GetStaticTfType.
148 friend class UsdSchemaRegistry;
149 USDUI_API
150 static const TfType &_GetStaticTfType();
151
152 static bool _IsTypedSchema();
153
154 // override SchemaBase virtuals.
155 USDUI_API
156 const TfType &_GetTfType() const override;
157
158public:
159 // --------------------------------------------------------------------- //
160 // DESCRIPTION
161 // --------------------------------------------------------------------- //
172 USDUI_API
174
180 USDUI_API
181 UsdAttribute CreateDescriptionAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
182
183public:
184 // ===================================================================== //
185 // Feel free to add custom code below this line, it will be preserved by
186 // the code generator.
187 //
188 // Just remember to:
189 // - Close the class declaration with };
190 // - Close the namespace with PXR_NAMESPACE_CLOSE_SCOPE
191 // - Close the include guard with #endif
192 // ===================================================================== //
193 // --(BEGIN CUSTOM CODE)--
194};
195
196PXR_NAMESPACE_CLOSE_SCOPE
197
198#endif
Contains an asset path and an optional resolved path.
Definition: assetPath.h:30
A path value used to locate objects in layers or scenegraphs.
Definition: path.h:274
TfType represents a dynamic runtime type.
Definition: type.h:48
Scenegraph object for authoring and retrieving numeric, string, and array valued data,...
Definition: attribute.h:160
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
Definition: prim.h:117
The base class for all schema types in Usd.
Definition: schemaBase.h:39
Singleton registry that provides access to schema type information and the prim definitions for regis...
The base class for all typed schemas (those that can impart a typeName to a UsdPrim),...
Definition: typed.h:45
Provides a 'group-box' for the purpose of node graph organization.
Definition: backdrop.h:65
static USDUI_API const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true)
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor cl...
static const UsdSchemaKind schemaKind
Compile time constant representing what kind of schema this class is.
Definition: backdrop.h:70
static USDUI_API UsdUIBackdrop Get(const UsdStagePtr &stage, const SdfPath &path)
Return a UsdUIBackdrop holding the prim adhering to this schema at path on stage.
UsdUIBackdrop(const UsdPrim &prim=UsdPrim())
Construct a UsdUIBackdrop on UsdPrim prim .
Definition: backdrop.h:76
static USDUI_API UsdUIBackdrop Define(const UsdStagePtr &stage, const SdfPath &path)
Attempt to ensure a UsdPrim adhering to this schema at path is defined (according to UsdPrim::IsDefin...
USDUI_API UsdAttribute CreateDescriptionAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetDescriptionAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
USDUI_API UsdSchemaKind _GetSchemaKind() const override
Returns the kind of schema this class belongs to.
UsdUIBackdrop(const UsdSchemaBase &schemaObj)
Construct a UsdUIBackdrop on the prim held by schemaObj .
Definition: backdrop.h:84
USDUI_API UsdAttribute GetDescriptionAttr() const
The text label that is displayed on the backdrop in the node graph.
virtual USDUI_API ~UsdUIBackdrop()
Destructor.
Provides a container which may hold any type, and provides introspection and iteration over array typ...
Definition: value.h:147
UsdSchemaKind
An enum representing which kind of schema a given schema class belongs to.
Definition: common.h:112
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...
std::vector< TfToken > TfTokenVector
Convenience types.
Definition: token.h:440