7#ifndef PXR_USD_IMAGING_USD_SKEL_IMAGING_BLEND_SHAPE_ADAPTER_H
8#define PXR_USD_IMAGING_USD_SKEL_IMAGING_BLEND_SHAPE_ADAPTER_H
11#include "pxr/usdImaging/usdSkelImaging/api.h"
13#include "pxr/usdImaging/usdImaging/sceneIndexPrimAdapter.h"
15PXR_NAMESPACE_OPEN_SCOPE
39 TfToken const &subprim)
override;
42 HdContainerDataSourceHandle GetImagingSubprimData(
52 UsdImagingPropertyInvalidationType invalidationType)
override;
56PXR_NAMESPACE_CLOSE_SCOPE
Represents a set of data source locators closed under descendancy.
Token for efficient comparison, assignment, and hashing of known strings.
This class is used as a context object with global stage information, that gets passed down to dataso...
The base class prim adapter for scene index support.
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
Support for consuming UsdSkelBlendShape.
std::vector< TfToken > TfTokenVector
Convenience types.