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blendShapeAdapter.h
1//
2// Copyright 2025 Pixar
3//
4// Licensed under the terms set forth in the LICENSE.txt file available at
5// https://openusd.org/license.
6//
7#ifndef PXR_USD_IMAGING_USD_SKEL_IMAGING_BLEND_SHAPE_ADAPTER_H
8#define PXR_USD_IMAGING_USD_SKEL_IMAGING_BLEND_SHAPE_ADAPTER_H
9
10#include "pxr/pxr.h"
11#include "pxr/usdImaging/usdSkelImaging/api.h"
12
13#include "pxr/usdImaging/usdImaging/sceneIndexPrimAdapter.h"
14
15PXR_NAMESPACE_OPEN_SCOPE
16
23{
24public:
26
27 USDSKELIMAGING_API
29
30 USDSKELIMAGING_API
32
33 USDSKELIMAGING_API
34 TfTokenVector GetImagingSubprims(UsdPrim const &prim) override;
35
36 USDSKELIMAGING_API
37 TfToken GetImagingSubprimType(
38 UsdPrim const &prim,
39 TfToken const &subprim) override;
40
41 USDSKELIMAGING_API
42 HdContainerDataSourceHandle GetImagingSubprimData(
43 UsdPrim const& prim,
44 TfToken const& subprim,
45 const UsdImagingDataSourceStageGlobals &stageGlobals) override;
46
47 USDSKELIMAGING_API
48 HdDataSourceLocatorSet InvalidateImagingSubprim(
49 UsdPrim const& prim,
50 TfToken const& subprim,
51 TfTokenVector const& properties,
52 UsdImagingPropertyInvalidationType invalidationType) override;
53};
54
55
56PXR_NAMESPACE_CLOSE_SCOPE
57
58#endif
Represents a set of data source locators closed under descendancy.
Token for efficient comparison, assignment, and hashing of known strings.
Definition: token.h:71
This class is used as a context object with global stage information, that gets passed down to dataso...
The base class prim adapter for scene index support.
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
Definition: prim.h:117
Support for consuming UsdSkelBlendShape.
std::vector< TfToken > TfTokenVector
Convenience types.
Definition: token.h:440