_CanPrepare(const UsdPrim &root) (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
_ComputeControllerPath(const HdPluginRenderDelegateUniqueHandle &) (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
_ComputeRenderTags(UsdImagingGLRenderParams const ¶ms, TfTokenVector *renderTags) (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protectedstatic |
_domeLightCameraVisibility (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
_excludedPrimPaths (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
_Execute(const UsdImagingGLRenderParams ¶ms, HdTaskSharedPtrVector tasks) (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
_GetDefaultRendererPluginId() (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protectedstatic |
_GetHdEngine() (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
_GetRenderIndex() const | UsdImagingGLEngine | protected |
_GetSceneDelegate() const | UsdImagingGLEngine | protected |
_GetSelection() const (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
_GetTaskController() const (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
_gpuEnabled (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
_hgi (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
_hgiDriver (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
_InitializeHgiIfNecessary() (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
_intersectCollection (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
_invisedPrimPaths (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
_isPopulated (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
_lightingContextForOpenGLState (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
_MakeHydraUsdImagingGLRenderParams(UsdImagingGLRenderParams const ¶ms) (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protectedstatic |
_PostSetTime(const UsdImagingGLRenderParams ¶ms) (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
_PrepareRender(const UsdImagingGLRenderParams ¶ms) (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
_PreSetTime(const UsdImagingGLRenderParams ¶ms) (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
_renderCollection (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
_renderDelegate (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
_renderIndex (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
_rootPath (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
_sceneDelegateId (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
_selectionColor (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
_selTracker (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
_SetBBoxParams(const BBoxVector &bboxes, const GfVec4f &bboxLineColor, float bboxLineDashSize) (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
_SetRenderDelegate(HdPluginRenderDelegateUniqueHandle &&) (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
_SetRenderDelegateAndRestoreState(HdPluginRenderDelegateUniqueHandle &&) (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
_taskController (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
_UpdateDomeLightCameraVisibility() (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
_UpdateHydraCollection(HdRprimCollection *collection, SdfPathVector const &roots, UsdImagingGLRenderParams const ¶ms) (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protectedstatic |
_userFramebuffer (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
AddSelected(SdfPath const &path, int instanceIndex) | UsdImagingGLEngine | |
BBoxVector typedef (defined in UsdImagingGLEngine) | UsdImagingGLEngine | protected |
ClearSelected() | UsdImagingGLEngine | |
DecodeIntersection(unsigned char const primIdColor[4], unsigned char const instanceIdColor[4], SdfPath *outHitPrimPath=NULL, SdfPath *outHitInstancerPath=NULL, int *outHitInstanceIndex=NULL, HdInstancerContext *outInstancerContext=NULL) | UsdImagingGLEngine | |
GetAovRenderBuffer(TfToken const &name) const | UsdImagingGLEngine | |
GetAovTexture(TfToken const &name) const | UsdImagingGLEngine | |
GetCurrentRendererId() const | UsdImagingGLEngine | |
GetGPUEnabled() const | UsdImagingGLEngine | |
GetHgi() | UsdImagingGLEngine | |
GetRendererAovs() const | UsdImagingGLEngine | |
GetRendererCommandDescriptors() const | UsdImagingGLEngine | |
GetRendererDisplayName(TfToken const &id) | UsdImagingGLEngine | static |
GetRendererPlugins() | UsdImagingGLEngine | static |
GetRendererSetting(TfToken const &id) const | UsdImagingGLEngine | |
GetRendererSettingsList() const | UsdImagingGLEngine | |
GetRenderStats() const | UsdImagingGLEngine | |
InvokeRendererCommand(const TfToken &command, const HdCommandArgs &args=HdCommandArgs()) const | UsdImagingGLEngine | |
IsColorCorrectionCapable() | UsdImagingGLEngine | static |
IsConverged() const | UsdImagingGLEngine | |
IsPauseRendererSupported() const | UsdImagingGLEngine | |
IsStopRendererSupported() const | UsdImagingGLEngine | |
operator=(const UsdImagingGLEngine &)=delete (defined in UsdImagingGLEngine) | UsdImagingGLEngine | |
PauseRenderer() | UsdImagingGLEngine | |
PrepareBatch(const UsdPrim &root, const UsdImagingGLRenderParams ¶ms) | UsdImagingGLEngine | |
Render(const UsdPrim &root, const UsdImagingGLRenderParams ¶ms) | UsdImagingGLEngine | |
RenderBatch(const SdfPathVector &paths, const UsdImagingGLRenderParams ¶ms) (defined in UsdImagingGLEngine) | UsdImagingGLEngine | |
RestartRenderer() | UsdImagingGLEngine | |
ResumeRenderer() | UsdImagingGLEngine | |
SetCameraPath(SdfPath const &id) | UsdImagingGLEngine | |
SetCameraState(const GfMatrix4d &viewMatrix, const GfMatrix4d &projectionMatrix) | UsdImagingGLEngine | |
SetColorCorrectionSettings(TfToken const &ccType, TfToken const &ocioDisplay={}, TfToken const &ocioView={}, TfToken const &ocioColorSpace={}, TfToken const &ocioLook={}) | UsdImagingGLEngine | |
SetEnablePresentation(bool enabled) | UsdImagingGLEngine | |
SetFraming(CameraUtilFraming const &framing) | UsdImagingGLEngine | |
SetLightingState(GlfSimpleLightingContextPtr const &src) | UsdImagingGLEngine | |
SetLightingState(GlfSimpleLightVector const &lights, GlfSimpleMaterial const &material, GfVec4f const &sceneAmbient) | UsdImagingGLEngine | |
SetOverrideWindowPolicy(const std::pair< bool, CameraUtilConformWindowPolicy > &policy) | UsdImagingGLEngine | |
SetPresentationOutput(TfToken const &api, VtValue const &framebuffer) | UsdImagingGLEngine | |
SetRenderBufferSize(GfVec2i const &size) | UsdImagingGLEngine | |
SetRendererAov(TfToken const &id) | UsdImagingGLEngine | |
SetRendererPlugin(TfToken const &id) | UsdImagingGLEngine | |
SetRendererSetting(TfToken const &id, VtValue const &value) | UsdImagingGLEngine | |
SetRenderViewport(GfVec4d const &viewport) | UsdImagingGLEngine | |
SetRootTransform(GfMatrix4d const &xf) | UsdImagingGLEngine | |
SetRootVisibility(bool isVisible) | UsdImagingGLEngine | |
SetSelected(SdfPathVector const &paths) | UsdImagingGLEngine | |
SetSelectionColor(GfVec4f const &color) | UsdImagingGLEngine | |
SetWindowPolicy(CameraUtilConformWindowPolicy policy) | UsdImagingGLEngine | |
StopRenderer() | UsdImagingGLEngine | |
TestIntersection(const GfMatrix4d &viewMatrix, const GfMatrix4d &projectionMatrix, const UsdPrim &root, const UsdImagingGLRenderParams ¶ms, GfVec3d *outHitPoint, GfVec3d *outHitNormal, SdfPath *outHitPrimPath=NULL, SdfPath *outHitInstancerPath=NULL, int *outHitInstanceIndex=NULL, HdInstancerContext *outInstancerContext=NULL) | UsdImagingGLEngine | |
UsdImagingGLEngine(const HdDriver &driver=HdDriver(), const TfToken &rendererPluginId=TfToken(), bool gpuEnabled=true) | UsdImagingGLEngine | |
UsdImagingGLEngine(const SdfPath &rootPath, const SdfPathVector &excludedPaths, const SdfPathVector &invisedPaths=SdfPathVector(), const SdfPath &sceneDelegateID=SdfPath::AbsoluteRootPath(), const HdDriver &driver=HdDriver(), const TfToken &rendererPluginId=TfToken(), bool gpuEnabled=true) (defined in UsdImagingGLEngine) | UsdImagingGLEngine | |
UsdImagingGLEngine(const UsdImagingGLEngine &)=delete (defined in UsdImagingGLEngine) | UsdImagingGLEngine | |
~UsdImagingGLEngine() (defined in UsdImagingGLEngine) | UsdImagingGLEngine | |