_CreateAttr(TfToken const &attrName, SdfValueTypeName const &typeName, bool custom, SdfVariability variability, VtValue const &defaultValue, bool writeSparsely) const (defined in UsdSchemaBase) | UsdSchemaBase | protected |
_GetSchemaKind() const override | UsdShadeMaterial | protectedvirtual |
_GetSchemaType() const | UsdSchemaBase | inlineprotectedvirtual |
_GetType() const (defined in UsdSchemaBase) | UsdSchemaBase | inlineprotected |
_IsCompatible() const override | UsdTyped | protectedvirtual |
ClearBaseMaterial() const | UsdShadeMaterial | |
ComputeDisplacementSource(const TfToken &renderContext, TfToken *sourceName=nullptr, UsdShadeAttributeType *sourceType=nullptr) const | UsdShadeMaterial | |
ComputeDisplacementSource(const TfTokenVector &contextVector={UsdShadeTokens->universalRenderContext}, TfToken *sourceName=nullptr, UsdShadeAttributeType *sourceType=nullptr) const | UsdShadeMaterial | |
ComputeInterfaceInputConsumersMap(bool computeTransitiveConsumers=false) const | UsdShadeNodeGraph | |
ComputeOutputSource(const TfToken &outputName, TfToken *sourceName, UsdShadeAttributeType *sourceType) const | UsdShadeNodeGraph | |
ComputeSurfaceSource(const TfToken &renderContext, TfToken *sourceName=nullptr, UsdShadeAttributeType *sourceType=nullptr) const | UsdShadeMaterial | |
ComputeSurfaceSource(const TfTokenVector &contextVector={UsdShadeTokens->universalRenderContext}, TfToken *sourceName=nullptr, UsdShadeAttributeType *sourceType=nullptr) const | UsdShadeMaterial | |
ComputeVolumeSource(const TfToken &renderContext, TfToken *sourceName=nullptr, UsdShadeAttributeType *sourceType=nullptr) const | UsdShadeMaterial | |
ComputeVolumeSource(const TfTokenVector &contextVector={UsdShadeTokens->universalRenderContext}, TfToken *sourceName=nullptr, UsdShadeAttributeType *sourceType=nullptr) const | UsdShadeMaterial | |
ConnectableAPI() const | UsdShadeNodeGraph | |
CreateDisplacementAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const | UsdShadeMaterial | |
CreateDisplacementOutput(const TfToken &renderContext=UsdShadeTokens->universalRenderContext) const | UsdShadeMaterial | |
CreateInput(const TfToken &name, const SdfValueTypeName &typeName) const | UsdShadeNodeGraph | |
CreateMasterMaterialVariant(const UsdPrim &masterPrim, const std::vector< UsdPrim > &MaterialPrims, const TfToken &masterVariantSetName=TfToken()) | UsdShadeMaterial | static |
CreateOutput(const TfToken &name, const SdfValueTypeName &typeName) const | UsdShadeNodeGraph | |
CreateSurfaceAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const | UsdShadeMaterial | |
CreateSurfaceOutput(const TfToken &renderContext=UsdShadeTokens->universalRenderContext) const | UsdShadeMaterial | |
CreateVolumeAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const | UsdShadeMaterial | |
CreateVolumeOutput(const TfToken &renderContext=UsdShadeTokens->universalRenderContext) const | UsdShadeMaterial | |
Define(const UsdStagePtr &stage, const SdfPath &path) | UsdShadeMaterial | static |
FindBaseMaterialPathInPrimIndex(const PcpPrimIndex &primIndex, const PathPredicate &pathIsMaterialPredicate) | UsdShadeMaterial | static |
Get(const UsdStagePtr &stage, const SdfPath &path) | UsdShadeMaterial | static |
GetBaseMaterial() const | UsdShadeMaterial | |
GetBaseMaterialPath() const | UsdShadeMaterial | |
GetDisplacementAttr() const | UsdShadeMaterial | |
GetDisplacementOutput(const TfToken &renderContext=UsdShadeTokens->universalRenderContext) const | UsdShadeMaterial | |
GetDisplacementOutputs() const | UsdShadeMaterial | |
GetEditContextForVariant(const TfToken &MaterialVariantName, const SdfLayerHandle &layer=SdfLayerHandle()) const | UsdShadeMaterial | |
GetInput(const TfToken &name) const | UsdShadeNodeGraph | |
GetInputs(bool onlyAuthored=true) const | UsdShadeNodeGraph | |
GetInterfaceInputs() const | UsdShadeNodeGraph | |
GetMaterialVariant() const | UsdShadeMaterial | |
GetOutput(const TfToken &name) const | UsdShadeNodeGraph | |
GetOutputs(bool onlyAuthored=true) const | UsdShadeNodeGraph | |
GetPath() const | UsdSchemaBase | inline |
GetPrim() const | UsdSchemaBase | inline |
GetSchemaAttributeNames(bool includeInherited=true) | UsdShadeMaterial | static |
GetSchemaClassPrimDefinition() const | UsdSchemaBase | |
GetSchemaKind() const | UsdSchemaBase | inline |
GetSurfaceAttr() const | UsdShadeMaterial | |
GetSurfaceOutput(const TfToken &renderContext=UsdShadeTokens->universalRenderContext) const | UsdShadeMaterial | |
GetSurfaceOutputs() const | UsdShadeMaterial | |
GetVolumeAttr() const | UsdShadeMaterial | |
GetVolumeOutput(const TfToken &renderContext=UsdShadeTokens->universalRenderContext) const | UsdShadeMaterial | |
GetVolumeOutputs() const | UsdShadeMaterial | |
HasBaseMaterial() const (defined in UsdShadeMaterial) | UsdShadeMaterial | |
InterfaceInputConsumersMap typedef | UsdShadeNodeGraph | |
IsAPISchema() const | UsdSchemaBase | inline |
IsAppliedAPISchema() const | UsdSchemaBase | inline |
IsConcrete() const | UsdSchemaBase | inline |
IsMultipleApplyAPISchema() const | UsdSchemaBase | inline |
IsTyped() const | UsdSchemaBase | inline |
NodeGraphInputConsumersMap typedef | UsdShadeNodeGraph | |
operator bool() const | UsdSchemaBase | inlineexplicit |
PathPredicate typedef | UsdShadeMaterial | |
schemaKind | UsdShadeMaterial | static |
SetBaseMaterial(const UsdShadeMaterial &baseMaterial) const | UsdShadeMaterial | |
SetBaseMaterialPath(const SdfPath &baseMaterialPath) const | UsdShadeMaterial | |
UsdSchemaBase(const UsdPrim &prim=UsdPrim()) | UsdSchemaBase | explicit |
UsdSchemaBase(const UsdSchemaBase &otherSchema) | UsdSchemaBase | explicit |
UsdSchemaRegistry (defined in UsdShadeMaterial) | UsdShadeMaterial | friend |
UsdShadeMaterial(const UsdPrim &prim=UsdPrim()) | UsdShadeMaterial | inlineexplicit |
UsdShadeMaterial(const UsdSchemaBase &schemaObj) | UsdShadeMaterial | inlineexplicit |
UsdShadeNodeGraph(const UsdPrim &prim=UsdPrim()) | UsdShadeNodeGraph | inlineexplicit |
UsdShadeNodeGraph(const UsdSchemaBase &schemaObj) | UsdShadeNodeGraph | inlineexplicit |
UsdShadeNodeGraph(const UsdShadeConnectableAPI &connectable) | UsdShadeNodeGraph | |
UsdTyped(const UsdPrim &prim=UsdPrim()) | UsdTyped | inlineexplicit |
UsdTyped(const UsdSchemaBase &schemaObj) | UsdTyped | inlineexplicit |
~UsdSchemaBase() | UsdSchemaBase | virtual |
~UsdShadeMaterial() | UsdShadeMaterial | virtual |
~UsdShadeNodeGraph() | UsdShadeNodeGraph | virtual |
~UsdTyped() | UsdTyped | virtual |