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collisionAPI.h
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1//
2// Copyright 2016 Pixar
3//
4// Licensed under the terms set forth in the LICENSE.txt file available at
5// https://openusd.org/license.
6//
7#ifndef USDPHYSICS_GENERATED_COLLISIONAPI_H
8#define USDPHYSICS_GENERATED_COLLISIONAPI_H
9
11
12#include "pxr/pxr.h"
13#include "pxr/usd/usdPhysics/api.h"
15#include "pxr/usd/usd/prim.h"
16#include "pxr/usd/usd/stage.h"
18
19#include "pxr/base/vt/value.h"
20
21#include "pxr/base/gf/vec3d.h"
22#include "pxr/base/gf/vec3f.h"
24
25#include "pxr/base/tf/token.h"
26#include "pxr/base/tf/type.h"
27
28PXR_NAMESPACE_OPEN_SCOPE
29
30class SdfAssetPath;
31
32// -------------------------------------------------------------------------- //
33// PHYSICSCOLLISIONAPI //
34// -------------------------------------------------------------------------- //
35
46{
47public:
51 static const UsdSchemaKind schemaKind = UsdSchemaKind::SingleApplyAPI;
52
57 explicit UsdPhysicsCollisionAPI(const UsdPrim& prim=UsdPrim())
58 : UsdAPISchemaBase(prim)
59 {
60 }
61
65 explicit UsdPhysicsCollisionAPI(const UsdSchemaBase& schemaObj)
66 : UsdAPISchemaBase(schemaObj)
67 {
68 }
69
71 USDPHYSICS_API
73
77 USDPHYSICS_API
78 static const TfTokenVector &
79 GetSchemaAttributeNames(bool includeInherited=true);
80
90 USDPHYSICS_API
92 Get(const UsdStagePtr &stage, const SdfPath &path);
93
94
111 USDPHYSICS_API
112 static bool
113 CanApply(const UsdPrim &prim, std::string *whyNot=nullptr);
114
130 USDPHYSICS_API
132 Apply(const UsdPrim &prim);
133
134protected:
138 USDPHYSICS_API
140
141private:
142 // needs to invoke _GetStaticTfType.
143 friend class UsdSchemaRegistry;
144 USDPHYSICS_API
145 static const TfType &_GetStaticTfType();
146
147 static bool _IsTypedSchema();
148
149 // override SchemaBase virtuals.
150 USDPHYSICS_API
151 const TfType &_GetTfType() const override;
152
153public:
154 // --------------------------------------------------------------------- //
155 // COLLISIONENABLED
156 // --------------------------------------------------------------------- //
164 USDPHYSICS_API
166
172 USDPHYSICS_API
173 UsdAttribute CreateCollisionEnabledAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
174
175public:
176 // --------------------------------------------------------------------- //
177 // SIMULATIONOWNER
178 // --------------------------------------------------------------------- //
184 USDPHYSICS_API
186
189 USDPHYSICS_API
191
192public:
193 // ===================================================================== //
194 // Feel free to add custom code below this line, it will be preserved by
195 // the code generator.
196 //
197 // Just remember to:
198 // - Close the class declaration with };
199 // - Close the namespace with PXR_NAMESPACE_CLOSE_SCOPE
200 // - Close the include guard with #endif
201 // ===================================================================== //
202 // --(BEGIN CUSTOM CODE)--
203};
204
205PXR_NAMESPACE_CLOSE_SCOPE
206
207#endif
Contains an asset path and optional evaluated and resolved paths.
Definition: assetPath.h:78
A path value used to locate objects in layers or scenegraphs.
Definition: path.h:274
TfType represents a dynamic runtime type.
Definition: type.h:48
The base class for all API schemas.
Definition: apiSchemaBase.h:99
Scenegraph object for authoring and retrieving numeric, string, and array valued data,...
Definition: attribute.h:183
Applies collision attributes to a UsdGeomXformable prim.
Definition: collisionAPI.h:46
static USDPHYSICS_API bool CanApply(const UsdPrim &prim, std::string *whyNot=nullptr)
Returns true if this single-apply API schema can be applied to the given prim.
static USDPHYSICS_API UsdPhysicsCollisionAPI Apply(const UsdPrim &prim)
Applies this single-apply API schema to the given prim.
UsdPhysicsCollisionAPI(const UsdSchemaBase &schemaObj)
Construct a UsdPhysicsCollisionAPI on the prim held by schemaObj .
Definition: collisionAPI.h:65
static const UsdSchemaKind schemaKind
Compile time constant representing what kind of schema this class is.
Definition: collisionAPI.h:51
USDPHYSICS_API UsdRelationship GetSimulationOwnerRel() const
Single PhysicsScene that will simulate this collider.
virtual USDPHYSICS_API ~UsdPhysicsCollisionAPI()
Destructor.
USDPHYSICS_API UsdAttribute CreateCollisionEnabledAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetCollisionEnabledAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
static USDPHYSICS_API UsdPhysicsCollisionAPI Get(const UsdStagePtr &stage, const SdfPath &path)
Return a UsdPhysicsCollisionAPI holding the prim adhering to this schema at path on stage.
static USDPHYSICS_API const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true)
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor cl...
USDPHYSICS_API UsdRelationship CreateSimulationOwnerRel() const
See GetSimulationOwnerRel(), and also Create vs Get Property Methods for when to use Get vs Create.
UsdPhysicsCollisionAPI(const UsdPrim &prim=UsdPrim())
Construct a UsdPhysicsCollisionAPI on UsdPrim prim .
Definition: collisionAPI.h:57
USDPHYSICS_API UsdAttribute GetCollisionEnabledAttr() const
Determines if the PhysicsCollisionAPI is enabled.
USDPHYSICS_API UsdSchemaKind _GetSchemaKind() const override
Returns the kind of schema this class belongs to.
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
Definition: prim.h:117
A UsdRelationship creates dependencies between scenegraph objects by allowing a prim to target other ...
Definition: relationship.h:111
The base class for all schema types in Usd.
Definition: schemaBase.h:39
Singleton registry that provides access to schema type information and the prim definitions for regis...
Provides a container which may hold any type, and provides introspection and iteration over array typ...
Definition: value.h:152
UsdSchemaKind
An enum representing which kind of schema a given schema class belongs to.
Definition: common.h:112
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...
std::vector< TfToken > TfTokenVector
Convenience types.
Definition: token.h:440