6#ifndef PXR_USD_IMAGING_USD_IMAGING_DRAW_MODE_SCENE_INDEX_H
7#define PXR_USD_IMAGING_USD_IMAGING_DRAW_MODE_SCENE_INDEX_H
10#include "pxr/usdImaging/usdImaging/api.h"
11#include "pxr/imaging/hd/filteringSceneIndex.h"
13PXR_NAMESPACE_OPEN_SCOPE
15using UsdImaging_DrawModeStandinSharedPtr =
16 std::shared_ptr<class UsdImaging_DrawModeStandin>;
42 static UsdImagingDrawModeSceneIndexRefPtr
43 New(
const HdSceneIndexBaseRefPtr &inputSceneIndex,
44 const HdContainerDataSourceHandle &inputArgs);
56 const HdSceneIndexBaseRefPtr &inputSceneIndex,
57 const HdContainerDataSourceHandle &inputArgs);
73 void _DeleteSubtree(
const SdfPath &path);
87 UsdImaging_DrawModeStandinSharedPtr
88 _FindStandinForPrimOrAncestor(
89 const SdfPath &path,
bool * isPathDescendant =
nullptr)
const;
94 std::map<SdfPath, UsdImaging_DrawModeStandinSharedPtr> _prims;
97PXR_NAMESPACE_CLOSE_SCOPE
Abstract interface to scene data.
A path value used to locate objects in layers or scenegraphs.
Token for efficient comparison, assignment, and hashing of known strings.
A scene index replacing geometry based on the draw mode.
static USDIMAGING_API UsdImagingDrawModeSceneIndexRefPtr New(const HdSceneIndexBaseRefPtr &inputSceneIndex, const HdContainerDataSourceHandle &inputArgs)
inputArgs unused for now.
USDIMAGING_API SdfPathVector GetChildPrimPaths(const SdfPath &primPath) const override
Returns the paths of all scene index prims located immediately below primPath.
USDIMAGING_API HdSceneIndexPrim GetPrim(const SdfPath &primPath) const override
Returns a pair of (prim type, datasource).
#define TF_DECLARE_REF_PTRS(type)
Define standard ref pointer types.
Small struct representing a 'prim' in the Hydra scene index.