7#ifndef PXR_IMAGING_HGIGL_RESOURCEBINDINGS_H
8#define PXR_IMAGING_HGIGL_RESOURCEBINDINGS_H
11#include "pxr/imaging/hgi/resourceBindings.h"
12#include "pxr/imaging/hgiGL/api.h"
16PXR_NAMESPACE_OPEN_SCOPE
48PXR_NAMESPACE_CLOSE_SCOPE
OpenGL implementation of the Hydra Graphics Interface.
OpenGL implementation of HgiResourceBindings.
HGIGL_API void BindResources()
Binds the resources to GPU.
Represents a collection of buffers, texture and vertex attributes that will be used by an cmds object...
Describes a set of resources that are bound to the GPU during encoding.