version.h
1
//
2
// Copyright 2016 Pixar
3
//
4
// Licensed under the Apache License, Version 2.0 (the "Apache License")
5
// with the following modification; you may not use this file except in
6
// compliance with the Apache License and the following modification to it:
7
// Section 6. Trademarks. is deleted and replaced with:
8
//
9
// 6. Trademarks. This License does not grant permission to use the trade
10
// names, trademarks, service marks, or product names of the Licensor
11
// and its affiliates, except as required to comply with Section 4(c) of
12
// the License and to reproduce the content of the NOTICE file.
13
//
14
// You may obtain a copy of the Apache License at
15
//
16
// http://www.apache.org/licenses/LICENSE-2.0
17
//
18
// Unless required by applicable law or agreed to in writing, software
19
// distributed under the Apache License with the above modification is
20
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
21
// KIND, either express or implied. See the Apache License for the specific
22
// language governing permissions and limitations under the Apache License.
23
//
24
#ifndef PXR_IMAGING_HD_VERSION_H
25
#define PXR_IMAGING_HD_VERSION_H
26
27
// 18 -> 19: Add support for SceneDelegate surface shaders.
28
// 19 -> 20: RenderPass constructor takes RenderIndex. RasterState class.
29
// 20 -> 21: Add HdSceneDelegate::IsEnabled().
30
// 21 -> 22: split HdRasterState out of HdRenderPass and renamed to HdRenderPassState.
31
// HdEngine::Draw API change.
32
// 22 -> 23: remove ID render API
33
// 23 -> 24: GetPathForInstanceIndex returns absolute instance index.
34
// 24 -> 25: move simpleLightingShader to Hdx.
35
// 25 -> 26: move camera and light to Hdx.
36
// 26 -> 27: move drawTarget to Hdx.
37
// 27 -> 28: switch render index Sprim to take a typeId.
38
// 28 -> 29: cameras only support matrices.
39
// 29 -> 30: added IDRenderColor decode and direct Rprim path fetching.
40
// 30 -> 31: added pre-chained buffer sources
41
// 31 -> 32: renamed HdShader{Param} to HdMaterial{Param}
42
// 32 -> 33: Deleted GetPathForInstanceIndex; added GetScenePrimPath.
43
// 32 -> 34: Added HdInstancerContext to GetScenePrimPath.
44
// 34 -> 35: HdRepr is using std::unique_ptr<HdDrawItem>
45
// 35 -> 36: InsertRprim/InsertInstancer no longer take instancerId,
46
// HdSceneDelegate now has GetInstancerId
47
// 36 -> 37: Renamed HdRprim::_SetMaterialId to SetMaterialId. It no longer
48
// takes changeTracker.
49
// 37 -> 38: Removed Bprim garbage collection API from HdChangeTracker and
50
// HdResourceRegistry.
51
// 38 -> 39: Removed garbage collection API from HdChangeTracker and
52
// HdResourceRegistry.
53
// Added HdSceneDelegate::GetInstancerPrototypes.
54
// 39 -> 40: Removed Bind and Unbind API from HdRenderPassState.
55
// 40 -> 41: Renamed HdDelegate::GetMaterialNeworkselector() to
56
// GetMaterialRenderContexts(). It now returns a TfTokenVector.
57
// 41 -> 42: Removed GetMaterialTag() from HdRenderIndex.
58
// 42 -> 43: Removed HdCamera pulling on view and projection matrix.
59
// 43 -> 44: Replaced HdCamera::GetProjectionMatrix with
60
// HdComputeProjectionMatrix.
61
// 44 -> 45: Added HdSceneDelegate::GetScenePrimPaths.
62
// 45 -> 46: New signatures for HdRendererPlugin::IsSupported and
63
// HdRendererPluginRegistry::GetDefaultPluginId
64
#define HD_API_VERSION 46
65
66
// 1 -> 2: SimpleLighting -> FallbackLighting
67
#define HD_SHADER_API 2
68
69
#endif // PXR_IMAGING_HD_VERSION_H
pxr
imaging
hd
version.h
Generated on Mon Jan 23 2023 19:10:39 for Universal Scene Description by
1.8.15