24 #ifndef PXR_IMAGING_HD_ST_DEBUG_CODES_H 25 #define PXR_IMAGING_HD_ST_DEBUG_CODES_H 28 #include "pxr/imaging/hd/version.h" 31 PXR_NAMESPACE_OPEN_SCOPE
37 HDST_FORCE_DRAW_BATCH_REBUILD,
38 HDST_DRAW_ITEM_GATHER,
40 HDST_DISABLE_FRUSTUM_CULLING,
41 HDST_DISABLE_MULTITHREADED_CULLING,
42 HDST_DUMP_GLSLFX_CONFIG,
43 HDST_DUMP_FAILING_SHADER_SOURCE,
44 HDST_DUMP_FAILING_SHADER_SOURCEFILE,
45 HDST_DUMP_SHADER_SOURCE,
46 HDST_DUMP_SHADER_SOURCEFILE,
52 PXR_NAMESPACE_CLOSE_SCOPE
54 #endif // PXR_IMAGING_HD_ST_DEBUG_CODES_H Conditional debugging output class and macros.
#define TF_DEBUG_CODES(...)
Define debugging symbols.