7#ifndef PXR_USD_SDF_LAYER_UTILS_H
8#define PXR_USD_SDF_LAYER_UTILS_H
13#include "pxr/usd/sdf/api.h"
19PXR_NAMESPACE_OPEN_SCOPE
34 const SdfLayerHandle& anchor,
35 const std::string& assetPath);
42 const SdfLayerHandle& anchor,
43 const std::string& assetPath);
45PXR_NAMESPACE_CLOSE_SCOPE
A scene description container that can combine with other such containers to form simple component as...
SDF_API std::string SdfComputeAssetPathRelativeToLayer(const SdfLayerHandle &anchor, const std::string &assetPath)
Returns the path to the asset specified by assetPath, using the anchor layer to anchor the path if it...
SDF_API std::string SdfResolveAssetPathRelativeToLayer(const SdfLayerHandle &anchor, const std::string &assetPath)
Wrapper for SdfComputeAssetPathRelativeToLayer that returns the resolved assetPath.