7#ifndef HD_MATERIAL_FILTERING_SCENE_INDEX_H
8#define HD_MATERIAL_FILTERING_SCENE_INDEX_H
11#include "pxr/imaging/hd/filteringSceneIndex.h"
12#include "pxr/imaging/hd/materialNetworkInterface.h"
16PXR_NAMESPACE_OPEN_SCOPE
40 FilteringFnc GetFilteringFunction()
const;
43 virtual FilteringFnc _GetFilteringFunction()
const = 0;
62 const HdSceneIndexBaseRefPtr &inputSceneIndex);
66PXR_NAMESPACE_CLOSE_SCOPE
Base class for implementing scene indices which read from and write to only material network data sou...
HD_API SdfPathVector GetChildPrimPaths(const SdfPath &primPath) const override final
Returns the paths of all scene index prims located immediately below primPath.
HD_API HdSceneIndexPrim GetPrim(const SdfPath &primPath) const override final
Returns a pair of (prim type, datasource).
Abstract interface for querying and mutating a material network.
Abstract interface to scene data.
A path value used to locate objects in layers or scenegraphs.
#define TF_DECLARE_WEAK_AND_REF_PTRS(type)
Define standard weak, ref, and vector pointer types.
Small struct representing a 'prim' in the Hydra scene index.