resourceBindings.h
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24 #ifndef PXR_IMAGING_HGI_RESOURCEBINDINGS_H
25 #define PXR_IMAGING_HGI_RESOURCEBINDINGS_H
26 
27 #include "pxr/pxr.h"
28 #include "pxr/imaging/hgi/api.h"
29 #include "pxr/imaging/hgi/buffer.h"
30 #include "pxr/imaging/hgi/enums.h"
31 #include "pxr/imaging/hgi/handle.h"
32 #include "pxr/imaging/hgi/sampler.h"
33 #include "pxr/imaging/hgi/texture.h"
34 #include "pxr/imaging/hgi/types.h"
35 
36 #include <string>
37 #include <vector>
38 
39 
40 PXR_NAMESPACE_OPEN_SCOPE
41 
42 
43 
44 
45 
80 {
81  HGI_API
83 
84  HgiBufferHandleVector buffers;
85  std::vector<uint32_t> offsets;
86  std::vector<uint32_t> sizes;
87  HgiBindResourceType resourceType;
88  uint32_t bindingIndex;
89  HgiShaderStage stageUsage;
90  bool writable;
91 };
92 using HgiBufferBindDescVector = std::vector<HgiBufferBindDesc>;
93 
94 HGI_API
95 bool operator==(
96  const HgiBufferBindDesc& lhs,
97  const HgiBufferBindDesc& rhs);
98 
99 HGI_API
100 inline bool operator!=(
101  const HgiBufferBindDesc& lhs,
102  const HgiBufferBindDesc& rhs);
103 
129 {
130  HGI_API
132 
133  HgiTextureHandleVector textures;
134  HgiSamplerHandleVector samplers;
135  HgiBindResourceType resourceType;
136  uint32_t bindingIndex;
137  HgiShaderStage stageUsage;
138  bool writable;
139 };
140 using HgiTextureBindDescVector = std::vector<HgiTextureBindDesc>;
141 
142 HGI_API
143 bool operator==(
144  const HgiTextureBindDesc& lhs,
145  const HgiTextureBindDesc& rhs);
146 
147 HGI_API
148 bool operator!=(
149  const HgiTextureBindDesc& lhs,
150  const HgiTextureBindDesc& rhs);
151 
164 {
165  HGI_API
167 
168  std::string debugName;
169  HgiBufferBindDescVector buffers;
170  HgiTextureBindDescVector textures;
171 };
172 
173 HGI_API
174 bool operator==(
175  const HgiResourceBindingsDesc& lhs,
176  const HgiResourceBindingsDesc& rhs);
177 
178 HGI_API
179 bool operator!=(
180  const HgiResourceBindingsDesc& lhs,
181  const HgiResourceBindingsDesc& rhs);
182 
183 
191 {
192 public:
193  HGI_API
194  virtual ~HgiResourceBindings();
195 
197  HGI_API
198  HgiResourceBindingsDesc const& GetDescriptor() const;
199 
200 protected:
201  HGI_API
203 
204  HgiResourceBindingsDesc _descriptor;
205 
206 private:
207  HgiResourceBindings() = delete;
208  HgiResourceBindings & operator=(const HgiResourceBindings&) = delete;
209  HgiResourceBindings(const HgiResourceBindings&) = delete;
210 };
211 
213 using HgiResourceBindingsHandleVector = std::vector<HgiResourceBindingsHandle>;
214 
229 {
230  HGI_API
232  uint32_t byteOffset,
233  uint32_t index)
234  : buffer(buffer)
235  , byteOffset(byteOffset)
236  , index(index)
237  {
238  }
239 
240  HgiBufferHandle buffer;
241  uint32_t byteOffset;
242  uint32_t index;
243 };
244 
245 using HgiVertexBufferBindingVector = std::vector<HgiVertexBufferBinding>;
246 
247 
248 PXR_NAMESPACE_CLOSE_SCOPE
249 
250 #endif
HGI_API HgiResourceBindingsDesc const & GetDescriptor() const
The descriptor describes the object.
AR_API bool operator!=(const ArAssetInfo &lhs, const ArAssetInfo &rhs)
AR_API bool operator==(const ArAssetInfo &lhs, const ArAssetInfo &rhs)
Represents a collection of buffers, texture and vertex attributes that will be used by an cmds object...
Describes the binding information of a buffer (or array of buffers).
Describes the binding information of a texture (or array of textures).
Describes a set of resources that are bound to the GPU during encoding.
Describes a buffer to be bound during encoding.