7#ifndef USDLUX_GENERATED_SPHERELIGHT_H
8#define USDLUX_GENERATED_SPHERELIGHT_H
13#include "pxr/usd/usdLux/api.h"
19#include "pxr/base/vt/value.h"
26#include "pxr/base/tf/type.h"
28PXR_NAMESPACE_OPEN_SCOPE
126 static const TfType &_GetStaticTfType();
128 static bool _IsTypedSchema();
132 const TfType &_GetTfType()
const override;
194PXR_NAMESPACE_CLOSE_SCOPE
Contains an asset path and an optional resolved path.
A path value used to locate objects in layers or scenegraphs.
TfType represents a dynamic runtime type.
Scenegraph object for authoring and retrieving numeric, string, and array valued data,...
Base class for intrinsic lights that are boundable.
Light emitted outward from a sphere.
USDLUX_API UsdAttribute CreateTreatAsPointAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetTreatAsPointAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
static const UsdSchemaKind schemaKind
Compile time constant representing what kind of schema this class is.
UsdLuxSphereLight(const UsdSchemaBase &schemaObj)
Construct a UsdLuxSphereLight on the prim held by schemaObj .
virtual USDLUX_API ~UsdLuxSphereLight()
Destructor.
USDLUX_API UsdAttribute CreateRadiusAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetRadiusAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
USDLUX_API UsdAttribute GetTreatAsPointAttr() const
A hint that this light can be treated as a 'point' light (effectively, a zero-radius sphere) by rende...
USDLUX_API UsdAttribute GetRadiusAttr() const
Radius of the sphere.
static USDLUX_API UsdLuxSphereLight Get(const UsdStagePtr &stage, const SdfPath &path)
Return a UsdLuxSphereLight holding the prim adhering to this schema at path on stage.
UsdLuxSphereLight(const UsdPrim &prim=UsdPrim())
Construct a UsdLuxSphereLight on UsdPrim prim .
static USDLUX_API UsdLuxSphereLight Define(const UsdStagePtr &stage, const SdfPath &path)
Attempt to ensure a UsdPrim adhering to this schema at path is defined (according to UsdPrim::IsDefin...
USDLUX_API UsdSchemaKind _GetSchemaKind() const override
Returns the kind of schema this class belongs to.
static USDLUX_API const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true)
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor cl...
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
The base class for all schema types in Usd.
Singleton registry that provides access to schema type information and the prim definitions for regis...
Provides a container which may hold any type, and provides introspection and iteration over array typ...
UsdSchemaKind
An enum representing which kind of schema a given schema class belongs to.
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...
std::vector< TfToken > TfTokenVector
Convenience types.