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sphereLightAdapter.h
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1//
2// Copyright 2017 Pixar
3//
4// Licensed under the terms set forth in the LICENSE.txt file available at
5// https://openusd.org/license.
6//
7#ifndef PXR_USD_IMAGING_USD_IMAGING_SPHERE_LIGHT_ADAPTER_H
8#define PXR_USD_IMAGING_USD_IMAGING_SPHERE_LIGHT_ADAPTER_H
9
11
12#include "pxr/pxr.h"
13#include "pxr/usdImaging/usdImaging/api.h"
15
16PXR_NAMESPACE_OPEN_SCOPE
17
18
19class UsdPrim;
20
26public:
28
31 {}
32
33 USDIMAGING_API
35
36
37 // ---------------------------------------------------------------------- //
39 // ---------------------------------------------------------------------- //
40
41 USDIMAGING_API
42 TfTokenVector GetImagingSubprims(UsdPrim const& prim) override;
43
44 USDIMAGING_API
45 TfToken GetImagingSubprimType(UsdPrim const& prim, TfToken const& subprim)
46 override;
47
48 // ---------------------------------------------------------------------- //
49
50
51 USDIMAGING_API
54 UsdImagingInstancerContext const* instancerContext = NULL) override;
55
56 USDIMAGING_API
57 bool IsSupported(UsdImagingIndexProxy const* index) const override;
58
59protected:
60 void _RemovePrim(SdfPath const& cachePath,
61 UsdImagingIndexProxy* index) override final;
62
63};
64
65
66PXR_NAMESPACE_CLOSE_SCOPE
67
68#endif // PXR_USD_IMAGING_USD_IMAGING_SPHERE_LIGHT_ADAPTER_H
A path value used to locate objects in layers or scenegraphs.
Definition: path.h:274
Token for efficient comparison, assignment, and hashing of known strings.
Definition: token.h:71
This proxy class exposes a subset of the private Delegate API to PrimAdapters.
Definition: indexProxy.h:30
Base class for all lights.
Definition: lightAdapter.h:26
Adapter class for lights of type SphereLight.
USDIMAGING_API bool IsSupported(UsdImagingIndexProxy const *index) const override
Returns true if the adapter can be populated into the target index.
USDIMAGING_API SdfPath Populate(UsdPrim const &prim, UsdImagingIndexProxy *index, UsdImagingInstancerContext const *instancerContext=NULL) override
Called to populate the RenderIndex for this UsdPrim.
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
Definition: prim.h:117
Object used by instancer prim adapters to pass along context about the instancer and instance prim to...
std::vector< TfToken > TfTokenVector
Convenience types.
Definition: token.h:440