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stormCheck.h
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//
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// Copyright 2025 Pixar
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//
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// Licensed under the terms set forth in the LICENSE.txt file available at
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// https://openusd.org/license.
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//
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#ifndef PXR_IMAGING_HDX_STORM_CHECK_H
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#define PXR_IMAGING_HDX_STORM_CHECK_H
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#include "
pxr/pxr.h
"
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#include "pxr/imaging/hdx/api.h"
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PXR_NAMESPACE_OPEN_SCOPE
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class
HdRenderDelegate;
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// This function should only be used to check for storm when creating a
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// HdxTaskControllerSceneIndex. It is intended to be temporary since we don't
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// want scene indices to configure themselves based on render delegate.
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HDX_API
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bool
HdxIsStorm(
const
HdRenderDelegate* delegate);
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PXR_NAMESPACE_CLOSE_SCOPE
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#endif
// #endif // PXR_IMAGING_HDX_STORM_CHECK_H
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pxr.h
pxr
imaging
hdx
stormCheck.h
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