6#ifndef PXR_USD_IMAGING_USD_IMAGING_UNLOADED_DRAW_MODE_SCENE_INDEX_H
7#define PXR_USD_IMAGING_USD_IMAGING_UNLOADED_DRAW_MODE_SCENE_INDEX_H
10#include "pxr/usdImaging/usdImaging/api.h"
11#include "pxr/imaging/hd/filteringSceneIndex.h"
13PXR_NAMESPACE_OPEN_SCOPE
28 static UsdImagingUnloadedDrawModeSceneIndexRefPtr
29 New(HdSceneIndexBaseRefPtr
const &inputSceneIndex);
41 HdSceneIndexBaseRefPtr
const &inputSceneIndex);
56PXR_NAMESPACE_CLOSE_SCOPE
Abstract interface to scene data.
A path value used to locate objects in layers or scenegraphs.
A scene index that sets the draw mode for unloaded prims to show bounding boxes.
USDIMAGING_API SdfPathVector GetChildPrimPaths(const SdfPath &primPath) const override
Returns the paths of all scene index prims located immediately below primPath.
USDIMAGING_API HdSceneIndexPrim GetPrim(const SdfPath &primPath) const override
Returns a pair of (prim type, datasource).
#define TF_DECLARE_REF_PTRS(type)
Define standard ref pointer types.
Small struct representing a 'prim' in the Hydra scene index.