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debugCodes.h
1//
2// Copyright 2016 Pixar
3//
4// Licensed under the terms set forth in the LICENSE.txt file available at
5// https://openusd.org/license.
6//
7#ifndef PXR_USD_IMAGING_USD_IMAGING_DEBUG_CODES_H
8#define PXR_USD_IMAGING_USD_IMAGING_DEBUG_CODES_H
9
10#include "pxr/pxr.h"
11#include "pxr/base/tf/debug.h"
12
13PXR_NAMESPACE_OPEN_SCOPE
14
15
17
18 USDIMAGING_COLLECTIONS,
19 USDIMAGING_COORDSYS,
20 USDIMAGING_CHANGES,
21 USDIMAGING_COMPUTATIONS,
22 USDIMAGING_INSTANCER,
23 USDIMAGING_MATERIAL_BINDING_RESOLUTION,
24 USDIMAGING_PLUGINS,
25 USDIMAGING_POINT_INSTANCER_PROTO_CREATED,
26 USDIMAGING_POINT_INSTANCER_PROTO_CULLING,
27 USDIMAGING_POPULATION,
28 USDIMAGING_SELECTION,
29 USDIMAGING_SHADERS,
30 USDIMAGING_UPDATES
31
32);
33
34
35PXR_NAMESPACE_CLOSE_SCOPE
36
37#endif // PXR_USD_IMAGING_USD_IMAGING_DEBUG_CODES_H
Conditional debugging output class and macros.
#define TF_DEBUG_CODES(...)
Define debugging symbols.
Definition: debug.h:376