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textureUtils.h
1//
2// Copyright 2018 Pixar
3//
4// Licensed under the terms set forth in the LICENSE.txt file available at
5// https://openusd.org/license.
6//
7#ifndef PXR_USD_IMAGING_USD_IMAGING_TEXTURE_UTILS_H
8#define PXR_USD_IMAGING_USD_IMAGING_TEXTURE_UTILS_H
9
10#include "pxr/pxr.h"
11
12#include "pxr/base/tf/token.h"
13
14#include "pxr/usd/sdf/layer.h"
15
16#include "pxr/usdImaging/usdImaging/api.h"
17
18#include <tuple>
19#include <vector>
20
21PXR_NAMESPACE_OPEN_SCOPE
22
36USDIMAGING_API
37std::vector<std::tuple<int, TfToken>>
38UsdImaging_GetUdimTiles(
39 std::string const& basePath,
40 int tileLimit,
41 SdfLayerHandle const& layerHandle = SdfLayerHandle());
42
43PXR_NAMESPACE_CLOSE_SCOPE
44
45#endif // PXR_USD_IMAGING_USD_IMAGING_TEXTURE_UTILS_H
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...