24 #ifndef PXR_IMAGING_HD_RENDER_SETTINGS_H 25 #define PXR_IMAGING_HD_RENDER_SETTINGS_H 28 #include "pxr/imaging/hd/api.h" 29 #include "pxr/imaging/hd/bprim.h" 31 PXR_NAMESPACE_OPEN_SCOPE
70 enum DirtyBits : HdDirtyBits {
74 AllDirty = (DirtyActive | DirtyParams)
84 bool IsActive()
const;
96 HdDirtyBits *dirtyBits)
override final;
114 const HdDirtyBits *dirtyBits);
128 PXR_NAMESPACE_CLOSE_SCOPE
130 #endif // PXR_IMAGING_HD_RENDER_SETTINGS_H HD_API HdDirtyBits GetInitialDirtyBitsMask() const override
Returns the minimal set of dirty bits to place in the change tracker for use in the first sync of thi...
HD_API void Sync(HdSceneDelegate *sceneDelegate, HdRenderParam *renderParam, HdDirtyBits *dirtyBits) override final
Synchronizes state from the delegate to this object.
The HdRenderParam is an opaque (to core Hydra) handle, to an object that is obtained from the render ...
Adapter class providing data exchange with the client scene graph.
A path value used to locate objects in layers or scenegraphs.
Abstract hydra prim backing render settings scene description.
Bprim (buffer prim) is a base class of managing a blob of data that is used to communicate between th...
XXX Empty for now, but will be filled up in a follow-up change to mirror UsdRenderSpec.