selectionSceneIndex.h
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24 #ifndef PXR_USD_IMAGING_USD_IMAGING_SELECTION_SCENE_INDEX_H
25 #define PXR_USD_IMAGING_USD_IMAGING_SELECTION_SCENE_INDEX_H
26 
27 #include "pxr/usdImaging/usdImaging/api.h"
28 
29 #include "pxr/imaging/hd/filteringSceneIndex.h"
30 
31 PXR_NAMESPACE_OPEN_SCOPE
32 
34 
42 {
43 public:
44  USDIMAGING_API
45  static UsdImagingSelectionSceneIndexRefPtr New(
46  HdSceneIndexBaseRefPtr const &inputSceneIndex);
47 
48  USDIMAGING_API
49  HdSceneIndexPrim GetPrim(const SdfPath &primPath) const override;
50 
51  USDIMAGING_API
52  SdfPathVector GetChildPrimPaths(const SdfPath &primPath) const override;
53 
57  USDIMAGING_API
58  void AddSelection(const SdfPath &path);
59 
61  USDIMAGING_API
62  void ClearSelection();
63 
64 protected:
65  void _PrimsAdded(
66  const HdSceneIndexBase &sender,
67  const HdSceneIndexObserver::AddedPrimEntries &entries) override;
68 
69  void _PrimsRemoved(
70  const HdSceneIndexBase &sender,
71  const HdSceneIndexObserver::RemovedPrimEntries &entries) override;
72 
73  void _PrimsDirtied(
74  const HdSceneIndexBase &sender,
75  const HdSceneIndexObserver::DirtiedPrimEntries &entries) override;
76 
77 
78 private:
80  const HdSceneIndexBaseRefPtr &inputSceneIndex);
81 
82 public:
83  SdfPathSet _selectedPaths;
84 };
85 
86 PXR_NAMESPACE_CLOSE_SCOPE
87 
88 #endif
An abstract base class for a filtering scene index that observes a single input scene index.
USDIMAGING_API SdfPathVector GetChildPrimPaths(const SdfPath &primPath) const override
Returns the paths of all scene index prims located immediately below primPath.
USDIMAGING_API void ClearSelection()
Reset the scene index selection state.
Small struct representing a 'prim' in the Hydra scene index.
Definition: sceneIndex.h:49
USDIMAGING_API HdSceneIndexPrim GetPrim(const SdfPath &primPath) const override
Returns a pair of (prim type, datasource) for the object at primPath.
Abstract interface to scene data.
Definition: sceneIndex.h:62
A simple scene index adding HdSelectionsSchema to all prims selected with AddSelection.
A path value used to locate objects in layers or scenegraphs.
Definition: path.h:290
#define TF_DECLARE_REF_PTRS(type)
Define standard ref pointer types.
Definition: declarePtrs.h:75
USDIMAGING_API void AddSelection(const SdfPath &path)
Add prim at path to the set of prims for which this scene index will add a data source at locator sel...