computeCmds.h
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24 #ifndef PXR_IMAGING_HGI_GL_COMPUTE_CMDS_H
25 #define PXR_IMAGING_HGI_GL_COMPUTE_CMDS_H
26 
27 #include "pxr/pxr.h"
28 #include "pxr/imaging/hgi/computeCmds.h"
29 #include "pxr/imaging/hgi/computePipeline.h"
30 #include "pxr/imaging/hgiGL/api.h"
31 #include "pxr/imaging/hgiGL/hgi.h"
32 #include <cstdint>
33 
34 PXR_NAMESPACE_OPEN_SCOPE
35 
36 struct HgiComputeCmdsDesc;
37 
42 class HgiGLComputeCmds final : public HgiComputeCmds
43 {
44 public:
45  HGIGL_API
46  ~HgiGLComputeCmds() override;
47 
48  HGIGL_API
49  void PushDebugGroup(const char* label) override;
50 
51  HGIGL_API
52  void PopDebugGroup() override;
53 
54  HGIGL_API
55  void BindPipeline(HgiComputePipelineHandle pipeline) override;
56 
57  HGIGL_API
58  void BindResources(HgiResourceBindingsHandle resources) override;
59 
60  HGIGL_API
61  void SetConstantValues(
62  HgiComputePipelineHandle pipeline,
63  uint32_t bindIndex,
64  uint32_t byteSize,
65  const void* data) override;
66 
67  HGIGL_API
68  void Dispatch(int dimX, int dimY) override;
69 
70  HGIGL_API
71  void InsertMemoryBarrier(HgiMemoryBarrier barrier) override;
72 
73  HGIGL_API
74  HgiComputeDispatch GetDispatchMethod() const override;
75 
76 protected:
77  friend class HgiGL;
78 
79  HGIGL_API
80  HgiGLComputeCmds(HgiGLDevice* device, HgiComputeCmdsDesc const& desc);
81 
82  HGIGL_API
83  bool _Submit(Hgi* hgi, HgiSubmitWaitType wait) override;
84 
85 private:
86  HgiGLComputeCmds() = delete;
87  HgiGLComputeCmds & operator=(const HgiGLComputeCmds&) = delete;
88  HgiGLComputeCmds(const HgiGLComputeCmds&) = delete;
89 
90  HgiGLOpsVector _ops;
91  int _pushStack;
92  GfVec3i _localWorkGroupSize;
93 
94  // Cmds is used only one frame so storing multi-frame state on will not
95  // survive.
96 };
97 
98 PXR_NAMESPACE_CLOSE_SCOPE
99 
100 #endif
HGIGL_API void PopDebugGroup() override
Pop the last debug marker.
HGIGL_API void PushDebugGroup(const char *label) override
Push a debug marker.
HGIGL_API void BindPipeline(HgiComputePipelineHandle pipeline) override
Bind a pipeline state object.
A graphics API independent abstraction of compute commands.
Definition: computeCmds.h:45
OpenGL implementation of GPU device.
Definition: device.h:46
OpenGL implementation of the Hydra Graphics Interface.
Definition: hgi.h:71
HGIGL_API void InsertMemoryBarrier(HgiMemoryBarrier barrier) override
Inserts a barrier so that data written to memory by commands before the barrier is available to comma...
Basic type for a vector of 3 int components.
Definition: vec3i.h:60
HGIGL_API void BindResources(HgiResourceBindingsHandle resources) override
Bind resources such as textures and uniform buffers.
Hydra Graphics Interface.
Definition: hgi.h:110
HGIGL_API void Dispatch(int dimX, int dimY) override
Execute a compute shader with provided thread group count in each dimension.
OpenGL implementation of HgiComputeCmds.
Definition: computeCmds.h:42
Describes the properties to construct a HgiComputeCmds.
HGIGL_API void SetConstantValues(HgiComputePipelineHandle pipeline, uint32_t bindIndex, uint32_t byteSize, const void *data) override
Set Push / Function constants.
HGIGL_API HgiComputeDispatch GetDispatchMethod() const override
Returns the dispatch method for this encoder.
Handle that contains a hgi object and unique id.
Definition: handle.h:49