The HdarSystemSchema specifies a container that will hold "system" data that is relevant to asset resolution.
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| class | Builder |
| | Utility class for setting sparse sets of child data source fields to be filled as arguments into BuildRetained. More...
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| HdarSystemSchema (HdContainerDataSourceHandle container) |
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HDAR_API HdResolverContextDataSourceHandle | GetResolverContext () |
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| HdSchema (HdContainerDataSourceHandle container) |
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| HD_API HdContainerDataSourceHandle | GetContainer () |
| | Returns the container data source that this schema is interpreting. More...
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HD_API bool | IsDefined () const |
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| | operator bool () const |
| | Returns true if this schema is applied on top of a non-null container. More...
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| static HDAR_API HdContainerDataSourceHandle | BuildRetained (const HdResolverContextDataSourceHandle &resolverContext) |
| | Builds a container data source which includes the provided child data sources. More...
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| static HD_API HdContainerDataSourceHandle | GetFromPath (HdSceneIndexBaseRefPtr const &inputScene, SdfPath const &fromPath, SdfPath *foundAtPath) |
| | Evaluates the asset resolution "system" data source for fromPath. More...
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| static HDAR_API HdarSystemSchema | GetFromParent (const HdContainerDataSourceHandle &fromParentContainer) |
| | Retrieves a container data source with the schema's default name token "assetResolution" from the parent container and constructs a HdarSystemSchema instance. More...
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| static HDAR_API const HdDataSourceLocator & | GetDefaultLocator () |
| | Returns an HdDataSourceLocator (relative to the prim-level data source) where the container representing this schema is found by default. More...
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| template<typename T > |
| T::Handle | _GetTypedDataSource (TfToken name) |
| | Returns a datasource of the requested type for the given name: schema implementations can use this to ask for child containers, sampled values, vectors, etc. More...
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HdContainerDataSourceHandle | _container |
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The HdarSystemSchema specifies a container that will hold "system" data that is relevant to asset resolution.
Definition at line 54 of file systemSchema.h.
◆ BuildRetained()
| static HDAR_API HdContainerDataSourceHandle BuildRetained |
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const HdResolverContextDataSourceHandle & |
resolverContext | ) |
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Builds a container data source which includes the provided child data sources.
Parameters with nullptr values are excluded. This is a low-level interface. For cases in which it's desired to define the container with a sparse set of child fields, the Builder class is often more convenient and readable.
◆ GetDefaultLocator()
Returns an HdDataSourceLocator (relative to the prim-level data source) where the container representing this schema is found by default.
◆ GetFromParent()
| static HDAR_API HdarSystemSchema GetFromParent |
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const HdContainerDataSourceHandle & |
fromParentContainer | ) |
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Retrieves a container data source with the schema's default name token "assetResolution" from the parent container and constructs a HdarSystemSchema instance.
Because the requested container data source may not exist, the result should be checked with IsDefined() or a bool comparison before use.
◆ GetFromPath()
| static HD_API HdContainerDataSourceHandle GetFromPath |
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HdSceneIndexBaseRefPtr const & |
inputScene, |
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SdfPath const & |
fromPath, |
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SdfPath * |
foundAtPath |
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Evaluates the asset resolution "system" data source for fromPath.
If found, the return value will be non-null and foundAtPath will contain the path at which the non-null result was found. Otherwise, this returns null.
This operation will be linear in the length of fromPath.
The documentation for this class was generated from the following file: