23 #ifndef PXR_IMAGING_HDSI_IMPLICIT_SURFACE_SCENE_INDEX_H 24 #define PXR_IMAGING_HDSI_IMPLICIT_SURFACE_SCENE_INDEX_H 27 #include "pxr/imaging/hdsi/api.h" 28 #include "pxr/imaging/hd/filteringSceneIndex.h" 30 PXR_NAMESPACE_OPEN_SCOPE
32 #define HDSI_IMPLICIT_SURFACE_SCENE_INDEX_TOKENS \ 37 HDSI_IMPLICIT_SURFACE_SCENE_INDEX_TOKENS);
51 static HdsiImplicitSurfaceSceneIndexRefPtr
52 New(
const HdSceneIndexBaseRefPtr &inputSceneIndex,
53 const HdContainerDataSourceHandle &inputArgs);
62 const HdSceneIndexBaseRefPtr &inputSceneIndex,
63 const HdContainerDataSourceHandle &inputArgs);
85 PXR_NAMESPACE_CLOSE_SCOPE
87 #endif //PXR_IMAGING_HDSI_IMPLICIT_SURFACE_SCENE_INDEX_H
Small struct representing a 'prim' in the Hydra scene index.
Token for efficient comparison, assignment, and hashing of known strings.
#define TF_DECLARE_PUBLIC_TOKENS(...)
Macro to define public tokens.
Abstract interface to scene data.
A path value used to locate objects in layers or scenegraphs.
#define TF_DECLARE_REF_PTRS(type)
Define standard ref pointer types.
HDSI_API SdfPathVector GetChildPrimPaths(const SdfPath &primPath) const override
Returns the paths of all scene index prims located immediately below primPath.
The implicit surface scene index can be "configured" to either generate the mesh for a given implicit...
HDSI_API HdSceneIndexPrim GetPrim(const SdfPath &primPath) const override
Returns a pair of (prim type, datasource) for the object at primPath.