24 #ifndef PXR_IMAGING_HDX_OIT_VOLUME_RENDER_TASK_H 25 #define PXR_IMAGING_HDX_OIT_VOLUME_RENDER_TASK_H 28 #include "pxr/imaging/hdx/api.h" 29 #include "pxr/imaging/hdx/version.h" 30 #include "pxr/imaging/hdx/renderTask.h" 32 #include "pxr/imaging/hdSt/renderPassState.h" 34 PXR_NAMESPACE_OPEN_SCOPE
52 void Prepare(HdTaskContext* ctx,
57 void Execute(HdTaskContext* ctx)
override;
64 HdDirtyBits* dirtyBits)
override;
71 HdStRenderPassShaderSharedPtr _oitVolumeRenderPassShader;
72 const bool _isOitEnabled;
76 PXR_NAMESPACE_CLOSE_SCOPE
78 #endif //PXR_IMAGING_HDX_OIT_VOLUME_RENDER_TASK_H The Hydra render index is a flattened representation of the client scene graph, which may be composed...
A task for rendering geometry to pixels.
HDX_API void Prepare(HdTaskContext *ctx, HdRenderIndex *renderIndex) override
Prepare the tasks resources.
Adapter class providing data exchange with the client scene graph.
A path value used to locate objects in layers or scenegraphs.
HDX_API void Execute(HdTaskContext *ctx) override
Execute render pass task.
HDX_API void _Sync(HdSceneDelegate *delegate, HdTaskContext *ctx, HdDirtyBits *dirtyBits) override
Sync the render pass resources.
A task for rendering transparent geometry into OIT buffers.