retainedSceneIndex.h
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24 #ifndef PXR_IMAGING_HD_RETAINED_SCENE_INDEX_H
25 #define PXR_IMAGING_HD_RETAINED_SCENE_INDEX_H
26 
27 #include "pxr/pxr.h"
28 
29 #include "pxr/usd/sdf/pathTable.h"
30 
31 #include "pxr/imaging/hd/sceneIndex.h"
32 
33 PXR_NAMESPACE_OPEN_SCOPE
34 
37 
44 {
45 public:
46 
48  HD_API
49  static HdRetainedSceneIndexRefPtr New() {
50  return TfCreateRefPtr(new HdRetainedSceneIndex);
51  }
52 
53  // ------------------------------------------------------------------------
54 
55  struct AddedPrimEntry
56  {
57  SdfPath primPath;
58  TfToken primType;
59  HdContainerDataSourceHandle dataSource;
60  };
61 
62  using AddedPrimEntries = std::vector<AddedPrimEntry>;
63 
68  HD_API
69  virtual void AddPrims(const AddedPrimEntries &entries);
70 
73  HD_API
74  virtual void RemovePrims(
76 
81  HD_API
82  virtual void DirtyPrims(
84 
85  // ------------------------------------------------------------------------
86  // HdSceneIndexBase implementations.
87 
88  HD_API
89  HdSceneIndexPrim GetPrim(const SdfPath & primPath) const override;
90 
91  HD_API
92  SdfPathVector GetChildPrimPaths(const SdfPath &primPath) const override;
93 
94 protected:
95 
96  HD_API
98 
99 private:
100 
101  struct _PrimEntry
102  {
103  HdSceneIndexPrim prim;
104  };
105 
106  using _PrimEntryTable = SdfPathTable<_PrimEntry>;
107  _PrimEntryTable _entries;
108 
109 };
110 
111 PXR_NAMESPACE_CLOSE_SCOPE
112 
113 #endif // PXR_IMAGING_HD_RETAINED_SCENE_INDEX_H
virtual HD_API void DirtyPrims(const HdSceneIndexObserver::DirtiedPrimEntries &entries)
Invalidates prim data in the retained scene index.
HD_API SdfPathVector GetChildPrimPaths(const SdfPath &primPath) const override
Returns the paths of all scene index prims located immediately below primPath.
Concrete scene container which can be externally populated and dirtied.
static HD_API HdRetainedSceneIndexRefPtr New()
Creates a new retained scene index.
Small struct representing a 'prim' in the Hydra scene index.
Definition: sceneIndex.h:49
Token for efficient comparison, assignment, and hashing of known strings.
Definition: token.h:87
virtual HD_API void AddPrims(const AddedPrimEntries &entries)
Add a prim to the retained scene index.
Abstract interface to scene data.
Definition: sceneIndex.h:62
A path value used to locate objects in layers or scenegraphs.
Definition: path.h:290
HD_API HdSceneIndexPrim GetPrim(const SdfPath &primPath) const override
Returns a pair of (prim type, datasource) for the object at primPath.
#define TF_DECLARE_REF_PTRS(type)
Define standard ref pointer types.
Definition: declarePtrs.h:75
virtual HD_API void RemovePrims(const HdSceneIndexObserver::RemovedPrimEntries &entries)
Removes a prim subtree from the retained scene index.