7#ifndef PXR_IMAGING_HD_RENDER_INDEX_H
8#define PXR_IMAGING_HD_RENDER_INDEX_H
11#include "pxr/imaging/hd/api.h"
12#include "pxr/imaging/hd/version.h"
13#include "pxr/imaging/hd/changeTracker.h"
14#include "pxr/imaging/hd/dirtyList.h"
15#include "pxr/imaging/hd/perfLog.h"
16#include "pxr/imaging/hd/primTypeIndex.h"
17#include "pxr/imaging/hd/resourceRegistry.h"
18#include "pxr/imaging/hd/sortedIds.h"
19#include "pxr/imaging/hd/tokens.h"
21#include "pxr/imaging/hd/sceneIndex.h"
22#include "pxr/imaging/hd/mergingSceneIndex.h"
23#include "pxr/imaging/hd/legacyPrimSceneIndex.h"
24#include "pxr/imaging/hd/legacyTaskFactory.h"
25#include "pxr/imaging/hd/noticeBatchingSceneIndex.h"
27#include "pxr/imaging/hf/perfLog.h"
29#include "pxr/usd/sdf/path.h"
32#include "pxr/base/tf/hashmap.h"
34#include <tbb/enumerable_thread_specific.h>
37#include <unordered_map>
40PXR_NAMESPACE_OPEN_SCOPE
48class HdRenderDelegate;
54using HdDriverVector = std::vector<HdDriver*>;
55using HdRprimCollectionVector = std::vector<HdRprimCollection>;
56using HdTaskSharedPtr = std::shared_ptr<class HdTask>;
57using HdResourceRegistrySharedPtr = std::shared_ptr<class HdResourceRegistry>;
58using HdTaskSharedPtrVector = std::vector<HdTaskSharedPtr>;
59using HdTaskContext = std::unordered_map<
TfToken,
107 typedef std::vector<HdDrawItem const*> HdDrawItemPtrVector;
128 HdRenderDelegate *renderDelegate,
129 HdDriverVector
const& drivers,
130 const std::string &instanceName=std::string(),
131 const std::string &appName=std::string());
169 void SyncAll(HdTaskSharedPtrVector *tasks, HdTaskContext *taskContext);
210 return _rprimMap.find(
id) != _rprimMap.end();
262 return _instancerMap.find(
id) != _instancerMap.end();
274 template <
typename T>
283 return _taskMap.find(
id) != _taskMap.end();
355 void InsertSceneIndex(
356 const HdSceneIndexBaseRefPtr &inputScene,
357 SdfPath const& scenePathPrefix,
358 bool needsPrefixing =
true);
361 void RemoveSceneIndex(
362 const HdSceneIndexBaseRefPtr &inputScene);
381 HdDriverVector
const& GetDrivers()
const;
429 std::string GetInstanceName()
const;
435 HdRenderDelegate *renderDelegate,
436 HdDriverVector
const& drivers,
437 const std::string &instanceName,
438 const std::string &appName);
446 void _CompactPrimIds();
449 void _AllocatePrimId(
HdRprim* prim);
451 using HdTaskCreateFnc =
457 void _InsertSceneDelegateTask(
460 HdLegacyTaskFactorySharedPtr factory);
462 template <
typename T>
463 static inline const TfToken & _GetTypeId();
485 void _InsertRprim(
TfToken const& typeId,
488 void _InsertSprim(
TfToken const& typeId,
491 void _InsertBprim(
TfToken const& typeId,
498 HdTaskSharedPtr
const &task);
500 void _RemoveRprim(
SdfPath const&
id);
503 void _RemoveInstancer(
SdfPath const&
id);
505 void _RemoveRprimSubtree(
const SdfPath &root,
507 void _RemoveInstancerSubtree(
const SdfPath &root,
509 void _RemoveExtComputationSubtree(
const SdfPath &root,
511 void _RemoveTaskSubtree(
const SdfPath &root,
513 void _RemoveTask(
SdfPath const &
id);
524 class _NoticeBatchingContext;
526 HdLegacyPrimSceneIndexRefPtr _emulationSceneIndex;
527 std::unique_ptr<_NoticeBatchingContext> _emulationBatchingCtx;
529 std::unique_ptr<class HdSceneIndexAdapterSceneDelegate> _siSd;
531 HdMergingSceneIndexRefPtr _mergingSceneIndex;
532 std::unique_ptr<_NoticeBatchingContext> _mergingBatchingCtx;
534 HdSceneIndexBaseRefPtr _terminalSceneIndex;
538 HdTaskSharedPtr task;
541 typedef std::unordered_map<SdfPath, _TaskInfo, SdfPath::Hash> _TaskMap;
542 typedef TfHashMap<SdfPath, _RprimInfo, SdfPath::Hash> _RprimMap;
543 typedef std::vector<SdfPath> _RprimPrimIDVector;
545 typedef Hd_PrimTypeIndex<HdSprim> _SprimIndex;
546 typedef Hd_PrimTypeIndex<HdBprim> _BprimIndex;
549 Hd_SortedIds _rprimIds;
551 _RprimPrimIDVector _rprimPrimIdMap;
555 _SprimIndex _sprimIndex;
556 _BprimIndex _bprimIndex;
560 typedef TfHashMap<SdfPath, HdInstancer*, SdfPath::Hash> _InstancerMap;
561 _InstancerMap _instancerMap;
563 HdRenderDelegate *_renderDelegate;
564 HdDriverVector _drivers;
567 std::string _instanceName;
572 HdRprimCollectionVector _collectionsToSync;
578 void _InitPrimTypes();
581 bool _CreateFallbackPrims();
584 void _DestroyFallbackPrims();
586 typedef tbb::enumerable_thread_specific<HdDrawItemPtrVector>
587 _ConcurrentDrawItems;
589 void _AppendDrawItems(
const SdfPathVector &rprimIds,
593 _ConcurrentDrawItems* result);
598 static void _ConfigureReprs();
613 _InsertSceneDelegateTask(
614 delegate,
id, HdMakeLegacyTaskFactory<T>());
617PXR_NAMESPACE_CLOSE_SCOPE
Bprim (buffer prim) is a base class of managing a blob of data that is used to communicate between th...
Tracks changes from the HdSceneDelegate, providing invalidation cues to the render engine.
Used for faster iteration of dirty Rprims by the render index.
A draw item is a light-weight representation of an HdRprim's resources and material to be used for re...
HdDriver represents a device object, commonly a render device, that is owned by the application and p...
Hydra Representation of a Client defined computation.
This class exists to facilitate point cloud style instancing.
The Hydra render index is a flattened representation of the client scene graph, which may be composed...
HD_API void MergingSceneIndexNoticeBatchEnd()
Flushes any queued scene index observer notices from the merging scene index and disables further que...
static HD_API HdRenderIndex * New(HdRenderDelegate *renderDelegate, HdDriverVector const &drivers, const std::string &instanceName=std::string(), const std::string &appName=std::string())
Create a render index with the given render delegate.
HD_API HdInstancer * GetInstancer(SdfPath const &id) const
Returns the instancer of id.
HD_API void RemoveRprim(SdfPath const &id)
Remove a rprim from index.
HD_API HdTaskSharedPtr const & GetTask(SdfPath const &id) const
Returns the task for the given id.
HD_API void RemoveInstancer(SdfPath const &id)
Remove an instancer from index.
HD_API SdfPathVector GetBprimSubtree(TfToken const &typeId, SdfPath const &root)
Returns the subtree rooted under the given path for the given bprim type.
HD_API void RemoveTask(SdfPath const &id)
Removes the given task from the RenderIndex.
void InsertTask(HdSceneDelegate *delegate, SdfPath const &id)
Inserts a new task into the render index with an identifier of id.
TfToken UpdateRenderTag(SdfPath const &id, HdDirtyBits bits)
Like GetRenderTag, but updates the render tag if dirty.
HD_API bool IsBprimTypeSupported(TfToken const &typeId) const
Returns whether the bprim type is supported by this render index.
HD_API void EnqueueCollectionToSync(HdRprimCollection const &collection)
Hydra's core currently needs to know the collections used by tasks to aggregate the reprs that need t...
HD_API void InsertBprim(TfToken const &typeId, HdSceneDelegate *delegate, SdfPath const &bprimId)
Insert a bprim into index.
HD_API HdBprim * GetFallbackBprim(TfToken const &typeId) const
Returns the fallback prim for the Bprim of the given type.
HD_API void Clear()
Clear all r (render), s (state) and b (buffer) prims.
HD_API HdSceneDelegate * GetSceneDelegateForRprim(SdfPath const &id) const
Returns the scene delegate for the given rprim.
HD_API void SyncAll(HdTaskSharedPtrVector *tasks, HdTaskContext *taskContext)
Syncs input tasks, B & S prims, (external) computations and updates the Rprim dirty list to then sync...
HD_API bool IsRprimTypeSupported(TfToken const &typeId) const
Returns whether the rprim type is supported by this render index.
HD_API HdSceneIndexBaseRefPtr GetTerminalSceneIndex() const
The terminal scene index that is driving what is in the render index through emulation.
bool HasRprim(SdfPath const &id)
Returns true if rprim id exists in index.
HD_API void SceneIndexEmulationNoticeBatchBegin()
An application or legacy scene delegate may prefer for the scene index observer notices generated fro...
HD_API HdSprim * GetFallbackSprim(TfToken const &typeId) const
Returns the fullback prim for the Sprim of the given type.
HD_API void RemoveSubtree(const SdfPath &root, HdSceneDelegate *sceneDelegate)
Clear all entries in the render index under the given root and belong to a specified delegate.
HD_API const SdfPathVector & GetRprimIds()
Returns a sorted list of all Rprims in the render index.
HD_API void SceneIndexEmulationNoticeBatchEnd()
Flushes any queued scene index observer notices and disables further queueing.
static HD_API bool IsSceneIndexEmulationEnabled()
Returns true if scene index features are available This is true by default but can be controlled via ...
HD_API HdDrawItemPtrVector GetDrawItems(HdRprimCollection const &collection, TfTokenVector const &renderTags)
Returns a list of relevant draw items that match the criteria specified.
HD_API void MergingSceneIndexNoticeBatchBegin()
Consolidate notices generated by the merging scene index to vectorized batches.
HD_API HdRprim const * GetRprim(SdfPath const &id) const
Returns the rprim of id.
HD_API TfToken GetRenderTag(SdfPath const &id) const
Returns the render tag for the given rprim.
HD_API void InsertRprim(TfToken const &typeId, HdSceneDelegate *sceneDelegate, SdfPath const &rprimId)
Insert a rprim into index.
HD_API SdfPath GetRprimPathFromPrimId(int primId) const
Given a prim id, returns the path of the corresponding rprim or an empty path if none is found.
HD_API HdResourceRegistrySharedPtr GetResourceRegistry() const
Returns a shared ptr to the resource registry of the current render delegate.
bool HasTask(SdfPath const &id)
Returns true if a task exists in the index with the given id.
bool HasInstancer(SdfPath const &id)
Returns true if instancer id exists in index.
HD_API bool IsSprimTypeSupported(TfToken const &typeId) const
Returns whether the sprim type is supported by this render index.
HD_API SdfPathVector GetRprimSubtree(SdfPath const &root)
Returns the subtree rooted under the given path.
HD_API bool GetSceneDelegateAndInstancerIds(SdfPath const &id, SdfPath *sceneDelegateId, SdfPath *instancerId) const
Query function to return the id's of the scene delegate and instancer associated with the Rprim at th...
HD_API void InsertInstancer(HdSceneDelegate *delegate, SdfPath const &id)
Insert an instancer into index.
HD_API SdfPathVector GetSprimSubtree(TfToken const &typeId, SdfPath const &root)
Returns the subtree rooted under the given path for the given sprim type.
HD_API void InsertSprim(TfToken const &typeId, HdSceneDelegate *delegate, SdfPath const &sprimId)
Insert a sprim into index.
HD_API HdRenderDelegate * GetRenderDelegate() const
Currently, a render index only supports connection to one type of render delegate,...
A named, semantic collection of objects.
The render engine state for a given rprim from the scene graph.
Adapter class providing data exchange with the client scene graph.
Scene delegate which observes notices from an HdSceneIndex and applies them to an HdRenderIndex.
Sprim (state prim) is a base class of managing state for non-drawable scene entity (e....
A path value used to locate objects in layers or scenegraphs.
Token for efficient comparison, assignment, and hashing of known strings.
Provides a container which may hold any type, and provides introspection and iteration over array typ...
Functor to use for hash maps from tokens to other things.
std::vector< TfToken > TfTokenVector
Convenience types.