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UsdSkelImagingAnimationSchema::Builder Class Reference

Utility class for setting sparse sets of child data source fields to be filled as arguments into BuildRetained. More...

#include <animationSchema.h>

Public Member Functions

USDSKELIMAGING_API Builder & SetJoints (const HdTokenArrayDataSourceHandle &joints)
 
USDSKELIMAGING_API Builder & SetTranslations (const HdVec3fArrayDataSourceHandle &translations)
 
USDSKELIMAGING_API Builder & SetRotations (const HdQuatfArrayDataSourceHandle &rotations)
 
USDSKELIMAGING_API Builder & SetScales (const HdVec3hArrayDataSourceHandle &scales)
 
USDSKELIMAGING_API Builder & SetBlendShapes (const HdTokenArrayDataSourceHandle &blendShapes)
 
USDSKELIMAGING_API Builder & SetBlendShapeWeights (const HdFloatArrayDataSourceHandle &blendShapeWeights)
 
USDSKELIMAGING_API HdContainerDataSourceHandle Build ()
 Returns a container data source containing the members set thus far.
 

Detailed Description

Utility class for setting sparse sets of child data source fields to be filled as arguments into BuildRetained.

Because all setter methods return a reference to the instance, this can be used in the "builder pattern" form.

Definition at line 176 of file animationSchema.h.

Member Function Documentation

◆ Build()

USDSKELIMAGING_API HdContainerDataSourceHandle Build ( )

Returns a container data source containing the members set thus far.


The documentation for this class was generated from the following file: