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backdrop.h
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1//
2// Copyright 2016 Pixar
3//
4// Licensed under the Apache License, Version 2.0 (the "Apache License")
5// with the following modification; you may not use this file except in
6// compliance with the Apache License and the following modification to it:
7// Section 6. Trademarks. is deleted and replaced with:
8//
9// 6. Trademarks. This License does not grant permission to use the trade
10// names, trademarks, service marks, or product names of the Licensor
11// and its affiliates, except as required to comply with Section 4(c) of
12// the License and to reproduce the content of the NOTICE file.
13//
14// You may obtain a copy of the Apache License at
15//
16// http://www.apache.org/licenses/LICENSE-2.0
17//
18// Unless required by applicable law or agreed to in writing, software
19// distributed under the Apache License with the above modification is
20// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
21// KIND, either express or implied. See the Apache License for the specific
22// language governing permissions and limitations under the Apache License.
23//
24#ifndef USDUI_GENERATED_BACKDROP_H
25#define USDUI_GENERATED_BACKDROP_H
26
28
29#include "pxr/pxr.h"
30#include "pxr/usd/usdUI/api.h"
31#include "pxr/usd/usd/typed.h"
32#include "pxr/usd/usd/prim.h"
33#include "pxr/usd/usd/stage.h"
35
36#include "pxr/base/vt/value.h"
37
38#include "pxr/base/gf/vec3d.h"
39#include "pxr/base/gf/vec3f.h"
41
42#include "pxr/base/tf/token.h"
43#include "pxr/base/tf/type.h"
44
45PXR_NAMESPACE_OPEN_SCOPE
46
47class SdfAssetPath;
48
49// -------------------------------------------------------------------------- //
50// BACKDROP //
51// -------------------------------------------------------------------------- //
52
81class UsdUIBackdrop : public UsdTyped
82{
83public:
87 static const UsdSchemaKind schemaKind = UsdSchemaKind::ConcreteTyped;
88
93 explicit UsdUIBackdrop(const UsdPrim& prim=UsdPrim())
94 : UsdTyped(prim)
95 {
96 }
97
101 explicit UsdUIBackdrop(const UsdSchemaBase& schemaObj)
102 : UsdTyped(schemaObj)
103 {
104 }
105
107 USDUI_API
108 virtual ~UsdUIBackdrop();
109
113 USDUI_API
114 static const TfTokenVector &
115 GetSchemaAttributeNames(bool includeInherited=true);
116
126 USDUI_API
127 static UsdUIBackdrop
128 Get(const UsdStagePtr &stage, const SdfPath &path);
129
152 USDUI_API
153 static UsdUIBackdrop
154 Define(const UsdStagePtr &stage, const SdfPath &path);
155
156protected:
160 USDUI_API
162
163private:
164 // needs to invoke _GetStaticTfType.
165 friend class UsdSchemaRegistry;
166 USDUI_API
167 static const TfType &_GetStaticTfType();
168
169 static bool _IsTypedSchema();
170
171 // override SchemaBase virtuals.
172 USDUI_API
173 const TfType &_GetTfType() const override;
174
175public:
176 // --------------------------------------------------------------------- //
177 // DESCRIPTION
178 // --------------------------------------------------------------------- //
189 USDUI_API
191
197 USDUI_API
198 UsdAttribute CreateDescriptionAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
199
200public:
201 // ===================================================================== //
202 // Feel free to add custom code below this line, it will be preserved by
203 // the code generator.
204 //
205 // Just remember to:
206 // - Close the class declaration with };
207 // - Close the namespace with PXR_NAMESPACE_CLOSE_SCOPE
208 // - Close the include guard with #endif
209 // ===================================================================== //
210 // --(BEGIN CUSTOM CODE)--
211};
212
213PXR_NAMESPACE_CLOSE_SCOPE
214
215#endif
Contains an asset path and an optional resolved path.
Definition: assetPath.h:47
A path value used to locate objects in layers or scenegraphs.
Definition: path.h:290
TfType represents a dynamic runtime type.
Definition: type.h:65
Scenegraph object for authoring and retrieving numeric, string, and array valued data,...
Definition: attribute.h:176
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
Definition: prim.h:134
The base class for all schema types in Usd.
Definition: schemaBase.h:56
Singleton registry that provides access to schema type information and the prim definitions for regis...
The base class for all typed schemas (those that can impart a typeName to a UsdPrim),...
Definition: typed.h:62
Provides a 'group-box' for the purpose of node graph organization.
Definition: backdrop.h:82
static USDUI_API const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true)
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor cl...
static const UsdSchemaKind schemaKind
Compile time constant representing what kind of schema this class is.
Definition: backdrop.h:87
static USDUI_API UsdUIBackdrop Get(const UsdStagePtr &stage, const SdfPath &path)
Return a UsdUIBackdrop holding the prim adhering to this schema at path on stage.
UsdUIBackdrop(const UsdPrim &prim=UsdPrim())
Construct a UsdUIBackdrop on UsdPrim prim .
Definition: backdrop.h:93
static USDUI_API UsdUIBackdrop Define(const UsdStagePtr &stage, const SdfPath &path)
Attempt to ensure a UsdPrim adhering to this schema at path is defined (according to UsdPrim::IsDefin...
USDUI_API UsdAttribute CreateDescriptionAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetDescriptionAttr(), and also Create vs Get Property Methods for when to use Get vs Create.
USDUI_API UsdSchemaKind _GetSchemaKind() const override
Returns the kind of schema this class belongs to.
UsdUIBackdrop(const UsdSchemaBase &schemaObj)
Construct a UsdUIBackdrop on the prim held by schemaObj .
Definition: backdrop.h:101
USDUI_API UsdAttribute GetDescriptionAttr() const
The text label that is displayed on the backdrop in the node graph.
virtual USDUI_API ~UsdUIBackdrop()
Destructor.
Provides a container which may hold any type, and provides introspection and iteration over array typ...
Definition: value.h:164
UsdSchemaKind
An enum representing which kind of schema a given schema class belongs to.
Definition: common.h:129
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...
std::vector< TfToken > TfTokenVector
Convenience types.
Definition: token.h:457