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This class provides an implementation for generating topology, point positions and surface normals on a sphere with a given radius. More...
Inheritance diagram for GeomUtilSphereMeshGenerator:Static Public Member Functions | |
| static GEOMUTIL_API size_t | ComputeNumPoints (const size_t numRadial, const size_t numAxial, const bool closedSweep=true) |
| static size_t | ComputeNumNormals (const size_t numRadial, const size_t numAxial, const bool closedSweep=true) |
| static TfToken | GetNormalsInterpolation () |
| static GEOMUTIL_API PxOsdMeshTopology | GenerateTopology (const size_t numRadial, const size_t numAxial, const bool closedSweep=true) |
| template<typename PointIterType , typename ScalarType , typename Enabled = typename _EnableIfGfVec3Iterator<PointIterType>::type> | |
| static void | GeneratePoints (PointIterType iter, const size_t numRadial, const size_t numAxial, const ScalarType radius, const GfMatrix4d *framePtr=nullptr) |
| template<typename PointIterType , typename ScalarType , typename Enabled = typename _EnableIfGfVec3Iterator<PointIterType>::type> | |
| static void | GeneratePoints (PointIterType iter, const size_t numRadial, const size_t numAxial, const ScalarType radius, const ScalarType sweepDegrees, const GfMatrix4d *framePtr=nullptr) |
| template<typename PointIterType , typename Enabled = typename _EnableIfGfVec3Iterator<PointIterType>::type> | |
| static void | GenerateNormals (PointIterType iter, const size_t numRadial, const size_t numAxial, const GfMatrix4d *framePtr=nullptr) |
| template<typename PointIterType , typename ScalarType , typename Enabled = typename _EnableIfGfVec3Iterator<PointIterType>::type> | |
| static void | GenerateNormals (PointIterType iter, const size_t numRadial, const size_t numAxial, const ScalarType sweepDegrees, const GfMatrix4d *framePtr=nullptr) |
| template<typename PointIterType , typename Enabled = typename _EnableIfNotGfVec3Iterator<PointIterType>::type> | |
| static void | GeneratePoints (PointIterType iter,...) |
| template<typename PointIterType , typename Enabled = typename _EnableIfNotGfVec3Iterator<PointIterType>::type> | |
| static void | GenerateNormals (PointIterType iter,...) |
Static Public Member Functions inherited from GeomUtilMeshGeneratorBase | |
| template<typename PointIterType , typename Enabled = typename _EnableIfNotGfVec3Iterator<PointIterType>::type> | |
| static void | GeneratePoints (PointIterType iter,...) |
| template<typename PointIterType , typename Enabled = typename _EnableIfNotGfVec3Iterator<PointIterType>::type> | |
| static void | GenerateNormals (PointIterType iter,...) |
Static Public Attributes | |
| static constexpr size_t | minNumRadial = 3 |
| static constexpr size_t | minNumAxial = 2 |
Additional Inherited Members | |
Protected Types inherited from GeomUtilMeshGeneratorBase | |
| enum | _CapStyle { CapStyleNone, CapStyleSharedEdge, CapStyleSeparateEdge } |
Static Protected Member Functions inherited from GeomUtilMeshGeneratorBase | |
| static PxOsdMeshTopology | _GenerateCappedQuadTopology (const size_t numRadial, const size_t numQuadStrips, const _CapStyle bottomCapStyle, const _CapStyle topCapStyle, const bool closedSweep) |
| static size_t | _ComputeNumRadialPoints (const size_t numRadial, const bool closedSweep) |
| static size_t | _ComputeNumCappedQuadTopologyPoints (const size_t numRadial, const size_t numQuadStrips, const _CapStyle bottomCapStyle, const _CapStyle topCapStyle, const bool closedSweep) |
| template<typename ScalarType > | |
| static std::vector< std::array< ScalarType, 2 > > | _GenerateUnitArcXY (const size_t numRadial, const ScalarType sweepDegrees) |
This class provides an implementation for generating topology, point positions and surface normals on a sphere with a given radius.
The sphere is made up of circular cross-sections in the XY plane and is centered at the origin. Each cross-section has numRadial segments. Successive cross-sections are generated at numAxial locations along the Z axis, with the bottom of the sphere at Z = -r and top at Z = r.
An optional transform may be provided to GeneratePoints and GenerateNormals to orient the sphere as necessary (e.g., cross-sections in the YZ plane).
An additional overload of GeneratePoints is provided to specify a sweep angle for the sphere about the +Z axis. When the sweep is less than 360 degrees, the generated geometry is not closed.
Usage:
Definition at line 58 of file sphereMeshGenerator.h.