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| | HdDataSourceMaterialNetworkInterface (const SdfPath &materialPrimPath, const HdContainerDataSourceHandle &networkContainer, const HdContainerDataSourceHandle &primContainer) |
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| HD_API SdfPath | GetMaterialPrimPath () const override |
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| HD_API TfTokenVector | GetMaterialConfigKeys () const override |
| | Material config is a collection of data related to the entire material, e.g.
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| HD_API VtValue | GetMaterialConfigValue (const TfToken &key) const override |
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| HD_API std::string | GetModelAssetName () const override |
| | Returns the nearest enclosing model asset name, as described by the model schema, or empty string if none is available.
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| HD_API TfTokenVector | GetNodeNames () const override |
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| HD_API TfToken | GetNodeType (const TfToken &nodeName) const override |
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| HD_API TfTokenVector | GetNodeTypeInfoKeys (const TfToken &nodeName) const override |
| | Node type info is a collection of data related to the node type, often used to determine the node type.
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| HD_API VtValue | GetNodeTypeInfoValue (const TfToken &nodeName, const TfToken &value) const override |
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| HD_API TfTokenVector | GetAuthoredNodeParameterNames (const TfToken &nodeName) const override |
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| HD_API VtValue | GetNodeParameterValue (const TfToken &nodeName, const TfToken ¶mName) const override |
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| HD_API HdMaterialNetworkInterface::NodeParamData | GetNodeParameterData (const TfToken &nodeName, const TfToken ¶mName) const override |
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| HD_API TfTokenVector | GetNodeInputConnectionNames (const TfToken &nodeName) const override |
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| HD_API InputConnectionVector | GetNodeInputConnection (const TfToken &nodeName, const TfToken &inputName) const override |
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| HD_API void | DeleteNode (const TfToken &nodeName) override |
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| HD_API void | SetNodeType (const TfToken &nodeName, const TfToken &nodeType) override |
| | Set the nodeType for the shader node with the given nodeName.
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| HD_API void | SetNodeTypeInfoValue (const TfToken &nodeName, const TfToken &key, const VtValue &value) override |
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| HD_API void | SetNodeParameterValue (const TfToken &nodeName, const TfToken ¶mName, const VtValue &value) override |
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| HD_API void | SetNodeParameterData (const TfToken &nodeName, const TfToken ¶mName, const NodeParamData ¶mData) override |
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| HD_API void | DeleteNodeParameter (const TfToken &nodeName, const TfToken ¶mName) override |
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| HD_API void | SetNodeInputConnection (const TfToken &nodeName, const TfToken &inputName, const InputConnectionVector &connections) override |
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| HD_API void | DeleteNodeInputConnection (const TfToken &nodeName, const TfToken &inputName) override |
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| HD_API TfTokenVector | GetTerminalNames () const override |
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| HD_API InputConnectionResult | GetTerminalConnection (const TfToken &terminalName) const override |
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| HD_API void | DeleteTerminal (const TfToken &terminalName) override |
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| HD_API void | SetTerminalConnection (const TfToken &terminalName, const InputConnection &connection) override |
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HD_API HdContainerDataSourceHandle | Finish () |
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virtual SdfPath | GetMaterialPrimPath () const =0 |
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| virtual TfTokenVector | GetMaterialConfigKeys () const =0 |
| | Material config is a collection of data related to the entire material, e.g.
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virtual VtValue | GetMaterialConfigValue (const TfToken &key) const =0 |
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| virtual std::string | GetModelAssetName () const =0 |
| | Returns the nearest enclosing model asset name, as described by the model schema, or empty string if none is available.
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virtual TfTokenVector | GetNodeNames () const =0 |
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virtual TfToken | GetNodeType (const TfToken &nodeName) const =0 |
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| virtual TfTokenVector | GetNodeTypeInfoKeys (const TfToken &nodeName) const =0 |
| | Node type info is a collection of data related to the node type, often used to determine the node type.
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virtual VtValue | GetNodeTypeInfoValue (const TfToken &nodeName, const TfToken &key) const =0 |
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virtual TfTokenVector | GetAuthoredNodeParameterNames (const TfToken &nodeName) const =0 |
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virtual VtValue | GetNodeParameterValue (const TfToken &nodeName, const TfToken ¶mName) const =0 |
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virtual NodeParamData | GetNodeParameterData (const TfToken &nodeName, const TfToken ¶mName) const =0 |
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virtual TfTokenVector | GetNodeInputConnectionNames (const TfToken &nodeName) const =0 |
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virtual InputConnectionVector | GetNodeInputConnection (const TfToken &nodeName, const TfToken &inputName) const =0 |
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virtual void | DeleteNode (const TfToken &nodeName)=0 |
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| virtual void | SetNodeType (const TfToken &nodeName, const TfToken &nodeType)=0 |
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virtual void | SetNodeTypeInfoValue (const TfToken &nodeName, const TfToken &key, const VtValue &value)=0 |
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virtual void | SetNodeParameterValue (const TfToken &nodeName, const TfToken ¶mName, const VtValue &value)=0 |
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virtual void | SetNodeParameterData (const TfToken &nodeName, const TfToken ¶mName, const NodeParamData ¶mData)=0 |
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virtual void | DeleteNodeParameter (const TfToken &nodeName, const TfToken ¶mName)=0 |
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virtual void | SetNodeInputConnection (const TfToken &nodeName, const TfToken &inputName, const InputConnectionVector &connections)=0 |
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virtual void | DeleteNodeInputConnection (const TfToken &nodeName, const TfToken &inputName)=0 |
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| virtual TfTokenVector | GetTerminalNames () const =0 |
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virtual InputConnectionResult | GetTerminalConnection (const TfToken &terminalName) const =0 |
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virtual void | DeleteTerminal (const TfToken &terminalName)=0 |
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virtual void | SetTerminalConnection (const TfToken &terminalName, const InputConnection &connection)=0 |
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Implements HdMaterialNetworkInterface for reading from and overriding values within data sources.
Overrides are managed internally via an HdContainerDataSourceEditor. Calling Finish returns the resulting container data resource representing an individual material network. If nothing is overriden, the input data source is returned.
Definition at line 28 of file dataSourceMaterialNetworkInterface.h.