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A registered child of HdRendererPlugin, this is the class that gets loaded when a hydra application asks to draw with a certain renderer. More...
#include <rendererPlugin.h>
Inheritance diagram for HdEmbreeRendererPlugin:Public Member Functions | |
| HdContainerDataSourceHandle | GetSceneIndexCreateArgs () const override |
| Arguments that an application should pass as create arguments to scene indices so that they can be configured for the needs of the renderer. | |
| HdRenderDelegate * | CreateRenderDelegate () override |
| Construct a new render delegate of type HdEmbreeRenderDelegate. | |
| HdRenderDelegate * | CreateRenderDelegate (HdRenderSettingsMap const &settingsMap) override |
| Construct a new render delegate of type HdEmbreeRenderDelegate. | |
| void | DeleteRenderDelegate (HdRenderDelegate *renderDelegate) override |
| Destroy a render delegate created by this class's CreateRenderDelegate. | |
| bool | IsSupported (HdRendererCreateArgs const &rendererCreateArgs, std::string *reasonWhyNot=nullptr) const override |
| Checks to see if the embree plugin is supported on the running system. | |
Public Member Functions inherited from HdRendererPlugin | |
| HD_API TfToken | GetPluginId () const |
| Look-up plugin id in plugin registry. | |
| HD_API std::string | GetDisplayName () const |
| Look-up display name in plugin registry. | |
| virtual HD_API bool | IsSupported (const HdRendererCreateArgsSchema &rendererCreateArgs, std::string *reasonWhyNot=nullptr) const |
Returns true if this renderer plugin is supported in the running process and false if not. | |
| HD_API HdPluginRendererUniqueHandle | CreateRenderer (HdSceneIndexBaseRefPtr const &sceneIndex, const HdRendererCreateArgsSchema &rendererCreateArgs) |
| Create renderer through the plugin and wrap it in a handle that keeps this plugin alive until the renderer is destroyed. | |
| HD_API HdPluginRenderDelegateUniqueHandle | CreateDelegate (HdRenderSettingsMap const &settingsMap={}) |
| Create a render delegate through the plugin and wrap it in a handle that keeps this plugin alive until render delegate is destroyed. | |
Public Member Functions inherited from HfPluginBase | |
Additional Inherited Members | |
Protected Member Functions inherited from HdRendererPlugin | |
| virtual HD_API std::unique_ptr< HdRenderer > | _CreateRenderer (HdSceneIndexBaseRefPtr const &sceneIndex, const HdRendererCreateArgsSchema &rendererCreateArgs) |
| HD_API std::unique_ptr< HdRenderer > | _CreateRendererFromRenderDelegate (HdSceneIndexBaseRefPtr const &sceneIndex, const HdRendererCreateArgsSchema &rendererCreateArgs) |
Protected Member Functions inherited from HfPluginBase | |
A registered child of HdRendererPlugin, this is the class that gets loaded when a hydra application asks to draw with a certain renderer.
It supports rendering via creation/destruction of renderer-specific classes. The render delegate is the hydra-facing entrypoint into the renderer; it's responsible for creating specialized implementations of hydra prims (which translate scene data into drawable representations) and hydra renderpasses (which draw the scene to the framebuffer).
Definition at line 26 of file rendererPlugin.h.
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overridevirtual |
Construct a new render delegate of type HdEmbreeRenderDelegate.
Embree render delegates own the embree scene object, so a new render delegate should be created for each instance of HdRenderIndex.
Implements HdRendererPlugin.
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overridevirtual |
Construct a new render delegate of type HdEmbreeRenderDelegate.
Embree render delegates own the embree scene object, so a new render delegate should be created for each instance of HdRenderIndex.
| settingsMap | A list of initialization-time settings for embree. |
Reimplemented from HdRendererPlugin.
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overridevirtual |
Destroy a render delegate created by this class's CreateRenderDelegate.
| renderDelegate | The render delegate to delete. |
Implements HdRendererPlugin.
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overridevirtual |
Arguments that an application should pass as create arguments to scene indices so that they can be configured for the needs of the renderer.
Follows the HdSceneIndexCreateArgsSchema but can have data sources at additional data sources.
Example: Some scene indices are computing samples for motion blur non-lazy and need to know whether the renderer supports motion blur in advance.
Example: the configuration of the HdRenderIndexAdapterSceneIndex used by the legacy UsdImagingDelegate which needs the preference order of the material render contexts since it is resolving which material network to use rather than leaving it to a renderer- specific plugin scene index.
Reimplemented from HdRendererPlugin.
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overridevirtual |
Checks to see if the embree plugin is supported on the running system.
Implements HdRendererPlugin.