![]() |
|
Extends HdRetainedSceneIndex to instantiate and dirty HdDataSourceLegacyPrim data sources. More...
Public Member Functions | |
void | AddLegacyPrim (SdfPath const &id, TfToken const &type, HdSceneDelegate *sceneDelegate) |
custom insertion wrapper called by HdRenderIndex during population of legacy HdSceneDelegates More... | |
void | RemovePrim (SdfPath const &id) |
Remove only the prim at id without affecting children. More... | |
void | DirtyPrims (const HdSceneIndexObserver::DirtiedPrimEntries &entries) override |
extends to also call DirtyPrim on HdDataSourceLegacyPrim More... | |
![]() | |
virtual void | AddPrims (const AddedPrimEntries &entries) |
Add a prim to the retained scene index. More... | |
virtual void | RemovePrims (const HdSceneIndexObserver::RemovedPrimEntries &entries) |
Removes a prim subtree from the retained scene index. More... | |
HdSceneIndexPrim | GetPrim (const SdfPath &primPath) const override |
Returns a pair of (prim type, datasource) for the object at primPath . More... | |
SdfPathVector | GetChildPrimPaths (const SdfPath &primPath) const override |
Returns the paths of all scene index prims located immediately below primPath . More... | |
![]() | |
HD_API void | AddObserver (const HdSceneIndexObserverPtr &observer) |
Adds an observer to this scene index. More... | |
HD_API void | RemoveObserver (const HdSceneIndexObserverPtr &observer) |
Removes an observer from this scene index; the given observer will no longer be forwarded notices. More... | |
HdDataSourceBaseHandle | GetDataSource (const SdfPath &primPath, const HdDataSourceLocator &locator) const |
A convenience function: look up the object at primPath , and if successful return the datasource at locator within that prim. More... | |
![]() | |
size_t | GetCurrentCount () const |
Return the current reference count of this object. More... | |
bool | IsUnique () const |
Return true if only one TfRefPtr points to this object. More... | |
const TfRefCount & | GetRefCount () const |
void | SetShouldInvokeUniqueChangedListener (bool shouldCall) |
![]() | |
TfWeakBase (const TfWeakBase &) | |
const TfWeakBase & | __GetTfWeakBase__ () const |
const TfWeakBase & | operator= (const TfWeakBase &) |
void | EnableNotification2 () const |
TF_API void const * | GetUniqueIdentifier () const |
Static Public Member Functions | |
static HdLegacyPrimSceneIndexRefPtr | New () |
![]() | |
static HdRetainedSceneIndexRefPtr | New () |
Creates a new retained scene index. More... | |
![]() | |
static TF_API void | SetUniqueChangedListener (UniqueChangedListener listener) |
Additional Inherited Members | |
![]() | |
using | AddedPrimEntries = std::vector< AddedPrimEntry > |
![]() | |
typedef void(* | UniqueChangedFuncPtr) (TfRefBase const *, bool) |
![]() | |
HD_API void | _SendPrimsAdded (const HdSceneIndexObserver::AddedPrimEntries &entries) |
Notify attached observers of prims added to the scene. More... | |
HD_API void | _SendPrimsRemoved (const HdSceneIndexObserver::RemovedPrimEntries &entries) |
Notify attached observers of prims removed from the scene. More... | |
HD_API void | _SendPrimsDirtied (const HdSceneIndexObserver::DirtiedPrimEntries &entries) |
Notify attached observers of datasource invalidations from the scene. More... | |
HD_API bool | _IsObserved () const |
Returns whether the scene index has any registered observers; this information can be used to skip work preparing notices when there are no observers. More... | |
![]() | |
TfRefPtr< Tf_Remnant > | _Register () const |
template<class T > | |
TfRefPtr< Tf_Remnant > | _Register (T *tempRmnt) const |
bool | _HasRemnant () const |
Extends HdRetainedSceneIndex to instantiate and dirty HdDataSourceLegacyPrim data sources.
During emulation of legacy HdSceneDelegates, HdRenderIndex forwards prim insertion calls here to produce a comparable HdSceneIndex representation
Definition at line 43 of file legacyPrimSceneIndex.h.
void AddLegacyPrim | ( | SdfPath const & | id, |
TfToken const & | type, | ||
HdSceneDelegate * | sceneDelegate | ||
) |
custom insertion wrapper called by HdRenderIndex during population of legacy HdSceneDelegates
|
overridevirtual |
extends to also call DirtyPrim on HdDataSourceLegacyPrim
Reimplemented from HdRetainedSceneIndex.
void RemovePrim | ( | SdfPath const & | id | ) |
Remove only the prim at id
without affecting children.
If id
has children, it is replaced by an entry with no type and no data source. If id
does not have children, it is removed from the retained scene index.
This is called by HdRenderIndex on behalf of legacy HdSceneDelegates to emulate the original behavior of Remove{B,R,S}Prim, which did not remove children.