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Merges multiple scenes together. More...
Public Member Functions | |
HD_API void | AddInputScene (const HdSceneIndexBaseRefPtr &inputScene, const SdfPath &activeInputSceneRoot) |
Adds a scene with activeInputSceneRoot specifying the shallowest path at which prims should be considered. More... | |
HD_API void | RemoveInputScene (const HdSceneIndexBaseRefPtr &sceneIndex) |
HD_API std::vector< HdSceneIndexBaseRefPtr > | GetInputScenes () const override |
satisfying HdFilteringSceneIndex More... | |
HD_API HdSceneIndexPrim | GetPrim (const SdfPath &primPath) const override |
Returns a pair of (prim type, datasource) for the object at primPath . More... | |
HD_API SdfPathVector | GetChildPrimPaths (const SdfPath &primPath) const override |
Returns the paths of all scene index prims located immediately below primPath . More... | |
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HD_API void | AddObserver (const HdSceneIndexObserverPtr &observer) |
Adds an observer to this scene index. More... | |
HD_API void | RemoveObserver (const HdSceneIndexObserverPtr &observer) |
Removes an observer from this scene index; the given observer will no longer be forwarded notices. More... | |
HdDataSourceBaseHandle | GetDataSource (const SdfPath &primPath, const HdDataSourceLocator &locator) const |
A convenience function: look up the object at primPath , and if successful return the datasource at locator within that prim. More... | |
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size_t | GetCurrentCount () const |
Return the current reference count of this object. More... | |
bool | IsUnique () const |
Return true if only one TfRefPtr points to this object. More... | |
const TfRefCount & | GetRefCount () const |
void | SetShouldInvokeUniqueChangedListener (bool shouldCall) |
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TfWeakBase (const TfWeakBase &) | |
const TfWeakBase & | __GetTfWeakBase__ () const |
const TfWeakBase & | operator= (const TfWeakBase &) |
void | EnableNotification2 () const |
TF_API void const * | GetUniqueIdentifier () const |
Static Public Member Functions | |
static HdMergingSceneIndexRefPtr | New () |
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static TF_API void | SetUniqueChangedListener (UniqueChangedListener listener) |
Friends | |
class | _Observer |
Additional Inherited Members | |
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typedef void(* | UniqueChangedFuncPtr) (TfRefBase const *, bool) |
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HD_API void | _SendPrimsAdded (const HdSceneIndexObserver::AddedPrimEntries &entries) |
Notify attached observers of prims added to the scene. More... | |
HD_API void | _SendPrimsRemoved (const HdSceneIndexObserver::RemovedPrimEntries &entries) |
Notify attached observers of prims removed from the scene. More... | |
HD_API void | _SendPrimsDirtied (const HdSceneIndexObserver::DirtiedPrimEntries &entries) |
Notify attached observers of datasource invalidations from the scene. More... | |
HD_API bool | _IsObserved () const |
Returns whether the scene index has any registered observers; this information can be used to skip work preparing notices when there are no observers. More... | |
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TfRefPtr< Tf_Remnant > | _Register () const |
template<class T > | |
TfRefPtr< Tf_Remnant > | _Register (T *tempRmnt) const |
bool | _HasRemnant () const |
Merges multiple scenes together.
For prims which exist in more than one input scene, data sources are overlayed (down to the leaf) with the earlier inserted scene having the stronger opinion. NOTE: This is currently the only example of a multi-input scene index and therefore that pattern hasn't yet been broken into a base class.
Definition at line 42 of file mergingSceneIndex.h.
HD_API void AddInputScene | ( | const HdSceneIndexBaseRefPtr & | inputScene, |
const SdfPath & | activeInputSceneRoot | ||
) |
Adds a scene with activeInputSceneRoot specifying the shallowest path at which prims should be considered.
This is an optional optimization to avoid having to query multiple inputs when it's known in advance which might be relevant for a given prim.
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overridevirtual |
Returns the paths of all scene index prims located immediately below primPath
.
This function can be used to traverse the scene by recursing from SdfPath::AbsoluteRootPath()
; such a traversal is expected to give the same set of prims as the flattening of the scene index's PrimsAdded
and PrimsRemoved
messages. This function is expected to be threadsafe.
Implements HdSceneIndexBase.
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overridevirtual |
satisfying HdFilteringSceneIndex
Implements HdFilteringSceneIndexBase.
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overridevirtual |
Returns a pair of (prim type, datasource) for the object at primPath
.
If no such object exists, the type will be the empty token and the datasource will be null. This function is expected to be threadsafe.
Implements HdSceneIndexBase.