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HdStBinding Class Reference

Bindings are used for buffers or textures, it simply associates a binding type with a binding location. More...

#include <binding.h>

Public Types

enum  Type {
  UNKNOWN , DISPATCH , DRAW_INDEX , DRAW_INDEX_INSTANCE ,
  DRAW_INDEX_INSTANCE_ARRAY , VERTEX_ATTR , INDEX_ATTR , SSBO ,
  BINDLESS_SSBO_RANGE , UBO , BINDLESS_UNIFORM , UNIFORM ,
  UNIFORM_ARRAY , FALLBACK , TEXTURE_2D , ARRAY_OF_TEXTURE_2D ,
  TEXTURE_FIELD , TEXTURE_UDIM_ARRAY , TEXTURE_UDIM_LAYOUT , TEXTURE_PTEX_TEXEL ,
  TEXTURE_PTEX_LAYOUT , TEXTURE_CUBEMAP , BINDLESS_TEXTURE_2D , BINDLESS_ARRAY_OF_TEXTURE_2D ,
  BINDLESS_TEXTURE_FIELD , BINDLESS_TEXTURE_UDIM_ARRAY , BINDLESS_TEXTURE_UDIM_LAYOUT , BINDLESS_TEXTURE_PTEX_TEXEL ,
  BINDLESS_TEXTURE_PTEX_LAYOUT , BINDLESS_TEXTURE_CUBEMAP , PRIMVAR_REDIRECT , FIELD_REDIRECT ,
  TRANSFORM_2D
}
 
enum  Location { NOT_EXIST = 0xffff }
 

Public Member Functions

 HdStBinding (Type type, int location, int textureUnit=0)
 
void Set (Type type, int location, int textureUnit)
 
bool IsValid () const
 
Type GetType () const
 
int GetLocation () const
 
int GetTextureUnit () const
 
int GetValue () const
 
bool operator< (HdStBinding const &b) const
 

Detailed Description

Bindings are used for buffers or textures, it simply associates a binding type with a binding location.

Definition at line 30 of file binding.h.

Member Enumeration Documentation

◆ Location

enum Location

Definition at line 78 of file binding.h.

◆ Type

enum Type

Definition at line 32 of file binding.h.

Constructor & Destructor Documentation

◆ HdStBinding() [1/2]

HdStBinding ( )
inline

Definition at line 83 of file binding.h.

◆ HdStBinding() [2/2]

HdStBinding ( Type  type,
int  location,
int  textureUnit = 0 
)
inline

Definition at line 84 of file binding.h.

Member Function Documentation

◆ GetLocation()

int GetLocation ( ) const
inline

Definition at line 92 of file binding.h.

◆ GetTextureUnit()

int GetTextureUnit ( ) const
inline

Definition at line 93 of file binding.h.

◆ GetType()

Type GetType ( ) const
inline

Definition at line 91 of file binding.h.

◆ GetValue()

int GetValue ( ) const
inline

Definition at line 94 of file binding.h.

◆ IsValid()

bool IsValid ( ) const
inline

Definition at line 90 of file binding.h.

◆ operator<()

bool operator< ( HdStBinding const &  b) const
inline

Definition at line 95 of file binding.h.

◆ Set()

void Set ( Type  type,
int  location,
int  textureUnit 
)
inline

Definition at line 87 of file binding.h.


The documentation for this class was generated from the following file: