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| HDSI_API HdSceneIndexPrim | GetPrim (const SdfPath &primPath) const override final |
| | Returns a pair of (prim type, datasource).
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| HDSI_API SdfPathVector | GetChildPrimPaths (const SdfPath &primPath) const override final |
| | Returns the paths of all scene index prims located immediately below primPath.
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| HD_API std::vector< HdSceneIndexBaseRefPtr > | GetInputScenes () const final |
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| HD_API void | AddObserver (const HdSceneIndexObserverPtr &observer) |
| | Adds an observer to this scene index.
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| HD_API void | RemoveObserver (const HdSceneIndexObserverPtr &observer) |
| | Removes an observer from this scene index; the given observer will no longer be forwarded notices.
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| HdDataSourceBaseHandle | GetDataSource (const SdfPath &primPath, const HdDataSourceLocator &locator) const |
| | A convenience function: look up the object at primPath, and if successful return the datasource at locator within that prim.
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| HD_API void | SystemMessage (const TfToken &messageType, const HdDataSourceBaseHandle &args) |
| | Sends a message with optional arguments to this and any upstream input scene indices.
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| HD_API std::string | GetDisplayName () const |
| | Returns a value previously set by SetDisplayName.
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| HD_API void | SetDisplayName (const std::string &n) |
| | Allows for scene index instances to be identified in a more contextually relevant way.
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| HD_API void | AddTag (const TfToken &tag) |
| | Adds a specified tag token to a scene index instance.
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| HD_API void | RemoveTag (const TfToken &tag) |
| | Removes a specified tag token to a scene index instance.
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| HD_API bool | HasTag (const TfToken &tag) const |
| | Returns true if a specified tag token has been added to a scene index instance.
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| HD_API TfTokenVector | GetTags () const |
| | Returns all tag tokens currently added to a scene index instance.
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| | TfRefBase (TfRefBase const &) |
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| TfRefBase & | operator= (TfRefBase const &) |
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| size_t | GetCurrentCount () const |
| | Return the current reference count of this object.
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| bool | IsUnique () const |
| | Return true if only one TfRefPtr points to this object.
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| void | SetShouldInvokeUniqueChangedListener (bool shouldCall) |
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| | TfWeakBase (const TfWeakBase &) |
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| const TfWeakBase & | __GetTfWeakBase__ () const |
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| const TfWeakBase & | operator= (const TfWeakBase &) |
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void | EnableNotification2 () const |
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TF_API void const * | GetUniqueIdentifier () const |
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| static HdBackPlateSchema | _GetBackPlateSchema (TfToken const &instanceName, HdContainerDataSourceHandle const &primDataSource) |
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| template<typename DataSourceHandle , typename T > |
| static bool | _GetDefaultTypedValue (const DataSourceHandle &dataSource, HdSampledDataSource::Time const shutterOffset, T *result) |
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static HDSI_API GfVec2f | _ComputeEffectiveDimensions (TfToken const &instanceName, HdContainerDataSourceHandle const &primDataSource, HdSampledDataSource::Time const shutterOffset) |
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static HDSI_API GfMatrix4d | _ComputeLocalXform (HdContainerDataSourceHandle const &primDataSource, TfToken const &instanceName, HdSampledDataSource::Time const shutterOffset) |
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The back plate scene index converts back plate prims into mesh and material prims that align with the specifications outlined in: https://github.com/PixarAnimationStudios/OpenUSD-proposals/tree/main/proposals/back-plates.
Definition at line 28 of file backPlateSceneIndex.h.
| HDSI_API SdfPathVector GetChildPrimPaths |
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const SdfPath & | primPath | ) |
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finaloverridevirtual |
Returns the paths of all scene index prims located immediately below primPath.
This function can be used to traverse the scene by recursing from SdfPath::AbsoluteRootPath. The traveral is expected to give exactly the set of paths where prim exists as defined in GetPrim. The traversal is also expected to give the same set of prims as the flattening of the scene index's PrimsAdded and PrimsRemoved messages.
This function is expected to be threadsafe.
Implements HdSceneIndexBase.
Returns a pair of (prim type, datasource).
A prim exists at primPath if and only if datasource is a non-null pointer. In particular, we consider the prim to exist even if the prim type or the container that datasource points to is empty.
Note that we require GetChildPrimPaths to be consistent with this notion of prim existence. That is, unless primPath is the absolute root path, the prim at primPath exists if and only if primPath is contained in GetChildPrimPaths of the parent path.
This function is expected to be threadsafe.
Implements HdSceneIndexBase.