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HdsiVelocityMotionResolvingSceneIndex Class Reference

Scene index that resolves velocity-based motion for all prims that support it. More...

#include <velocityMotionResolvingSceneIndex.h>

+ Inheritance diagram for HdsiVelocityMotionResolvingSceneIndex:

Public Member Functions

HDSI_API HdSceneIndexPrim GetPrim (const SdfPath &primPath) const override
 Returns a pair of (prim type, datasource).
 
HDSI_API SdfPathVector GetChildPrimPaths (const SdfPath &primPath) const override
 Returns the paths of all scene index prims located immediately below primPath.
 
- Public Member Functions inherited from HdSingleInputFilteringSceneIndexBase
HD_API std::vector< HdSceneIndexBaseRefPtr > GetInputScenes () const final
 
virtual std::vector< HdSceneIndexBaseRefPtr > GetInputScenes () const =0
 
- Public Member Functions inherited from HdSceneIndexBase
HD_API void AddObserver (const HdSceneIndexObserverPtr &observer)
 Adds an observer to this scene index.
 
HD_API void RemoveObserver (const HdSceneIndexObserverPtr &observer)
 Removes an observer from this scene index; the given observer will no longer be forwarded notices.
 
virtual HdSceneIndexPrim GetPrim (const SdfPath &primPath) const =0
 Returns a pair of (prim type, datasource).
 
virtual SdfPathVector GetChildPrimPaths (const SdfPath &primPath) const =0
 Returns the paths of all scene index prims located immediately below primPath.
 
HdDataSourceBaseHandle GetDataSource (const SdfPath &primPath, const HdDataSourceLocator &locator) const
 A convenience function: look up the object at primPath, and if successful return the datasource at locator within that prim.
 
HD_API void SystemMessage (const TfToken &messageType, const HdDataSourceBaseHandle &args)
 Sends a message with optional arguments to this and any upstream input scene indices.
 
HD_API std::string GetDisplayName () const
 Returns a value previously set by SetDisplayName.
 
HD_API void SetDisplayName (const std::string &n)
 Allows for scene index instances to be identified in a more contextually relevant way.
 
HD_API void AddTag (const TfToken &tag)
 Adds a specified tag token to a scene index instance.
 
HD_API void RemoveTag (const TfToken &tag)
 Removes a specified tag token to a scene index instance.
 
HD_API bool HasTag (const TfToken &tag) const
 Returns true if a specified tag token has been added to a scene index instance.
 
HD_API TfTokenVector GetTags () const
 Returns all tag tokens currently added to a scene index instance.
 
- Public Member Functions inherited from TfRefBase
 TfRefBase (TfRefBase const &)
 
TfRefBaseoperator= (TfRefBase const &)
 
size_t GetCurrentCount () const
 Return the current reference count of this object.
 
bool IsUnique () const
 Return true if only one TfRefPtr points to this object.
 
void SetShouldInvokeUniqueChangedListener (bool shouldCall)
 
- Public Member Functions inherited from TfWeakBase
 TfWeakBase (const TfWeakBase &)
 
const TfWeakBase__GetTfWeakBase__ () const
 
const TfWeakBaseoperator= (const TfWeakBase &)
 
void EnableNotification2 () const
 
TF_API void const * GetUniqueIdentifier () const
 

Static Public Member Functions

static HDSI_API HdsiVelocityMotionResolvingSceneIndexRefPtr New (const HdSceneIndexBaseRefPtr &inputSceneIndex, const HdContainerDataSourceHandle &inputArgs=nullptr)
 
static HDSI_API bool PrimTypeSupportsVelocityMotion (const TfToken &primType)
 
- Static Public Member Functions inherited from TfRefBase
static TF_API void SetUniqueChangedListener (UniqueChangedListener listener)
 

Protected Member Functions

 HdsiVelocityMotionResolvingSceneIndex (const HdSceneIndexBaseRefPtr &inputSceneIndex, const HdContainerDataSourceHandle &inputArgs=nullptr)
 
void _PrimsAdded (const HdSceneIndexBase &sender, const HdSceneIndexObserver::AddedPrimEntries &entries) override
 
void _PrimsRemoved (const HdSceneIndexBase &sender, const HdSceneIndexObserver::RemovedPrimEntries &entries) override
 
void _PrimsDirtied (const HdSceneIndexBase &sender, const HdSceneIndexObserver::DirtiedPrimEntries &entries) override
 
- Protected Member Functions inherited from HdSingleInputFilteringSceneIndexBase
HD_API HdSingleInputFilteringSceneIndexBase (const HdSceneIndexBaseRefPtr &inputSceneIndex)
 
virtual void _PrimsAdded (const HdSceneIndexBase &sender, const HdSceneIndexObserver::AddedPrimEntries &entries)=0
 
virtual void _PrimsRemoved (const HdSceneIndexBase &sender, const HdSceneIndexObserver::RemovedPrimEntries &entries)=0
 
virtual void _PrimsDirtied (const HdSceneIndexBase &sender, const HdSceneIndexObserver::DirtiedPrimEntries &entries)=0
 
virtual HD_API void _PrimsRenamed (const HdSceneIndexBase &sender, const HdSceneIndexObserver::RenamedPrimEntries &entries)
 
const HdSceneIndexBaseRefPtr & _GetInputSceneIndex () const
 Returns the input scene.
 
- Protected Member Functions inherited from HdSceneIndexBase
HD_API void _SendPrimsAdded (const HdSceneIndexObserver::AddedPrimEntries &entries)
 Notify attached observers of prims added to the scene.
 
HD_API void _SendPrimsRemoved (const HdSceneIndexObserver::RemovedPrimEntries &entries)
 Notify attached observers of prims removed from the scene.
 
HD_API void _SendPrimsDirtied (const HdSceneIndexObserver::DirtiedPrimEntries &entries)
 Notify attached observers of datasource invalidations from the scene.
 
HD_API void _SendPrimsRenamed (const HdSceneIndexObserver::RenamedPrimEntries &entries)
 Notify attached observers of prims (and their descendents) which have been renamed or reparented.
 
HD_API bool _IsObserved () const
 Returns whether the scene index has any registered observers; this information can be used to skip work preparing notices when there are no observers.
 
virtual HD_API void _SystemMessage (const TfToken &messageType, const HdDataSourceBaseHandle &args)
 Implement in order to react directly to system messages sent from downstream.
 
- Protected Member Functions inherited from TfWeakBase
TfRefPtr< Tf_Remnant > _Register () const
 
template<class T >
TfRefPtr< Tf_Remnant > _Register (T *tempRmnt) const
 
bool _HasRemnant () const
 

Additional Inherited Members

- Public Types inherited from TfRefBase
typedef void(* UniqueChangedFuncPtr) (TfRefBase const *, bool)
 

Detailed Description

Scene index that resolves velocity-based motion for all prims that support it.

For a complete discussion of how velocity-based motion works, when it is valid, and how it is resolved, see the UsdGeom documentation here: https://openusd.org/dev/api/usd_geom_page_front.html#UsdGeom_VelocityInterpolation

This scene index performs all the necessary calculations so that downstream consumers do not need to worry about velocity-based motion. Downstream consumers need only make the usual call to GetContributingSampleTimesForInterval() for an affected primvar, then sample the primvar's value at the given times.

Affected primvars are: For points-based geometry:

  • points For point instancers:
  • instancePositions
  • instanceRotations
  • instanceScales

There is no need for downstream consumers to query velocities, accelerations, or angularVelocities; their effects have already been applied to the sampled values when appropriate. Downstream consumers will only see motion (or none), again, as appropriate for the sampled primvar. Any distinction between motion due to velocities and motion due to USD value interpolation is intentionally lost.

Note that, where non-linear motion has been applied (i.e., points or instancePositions with accelerations, or instance rotations with angularVelocities), GetContributingSampleTimesForInterval() will provide the correct number of sample times for non-linear motion, taking UsdGeomMotionAPI's nonlinearSampleCount into consideration. (Downstream consumers should still check nonlinearSampleCount in the case of instanceRotations.)

Additionally, to support certain established workflows, the behavior of the scene index may be controlled by the prim-level Hydra parameter "__velocityMotionMode". This is never read from usd and must instead be authored in a preceding filtering scene index. It is a token with one of the following recognized values:

  • enable: velocity-based motion is resolved according to the normal rules.
  • disable: velocity-based motion is frozen to the most recent authored positions/rotations for the current frame.
  • ignore: velocity-based motion is ignored as if velocities are not present.
  • noAcceleration: the effect of authored accelerations is ignored.

In all cases (except 'ignore'), __velocityMotionMode has no effect unless the authored velocity data is valid (see link above for what counts as valid). (In the case of 'ignore', validity is not evaluated.) Where the velocity data is not valid, the scene index makes no changes to the incoming scene data, which may indicate motion due to USD value interpolation where appropriate.

Definition at line 95 of file velocityMotionResolvingSceneIndex.h.

Member Function Documentation

◆ _PrimsAdded()

void _PrimsAdded ( const HdSceneIndexBase sender,
const HdSceneIndexObserver::AddedPrimEntries entries 
)
overrideprotectedvirtual

◆ _PrimsDirtied()

void _PrimsDirtied ( const HdSceneIndexBase sender,
const HdSceneIndexObserver::DirtiedPrimEntries entries 
)
overrideprotectedvirtual

◆ _PrimsRemoved()

void _PrimsRemoved ( const HdSceneIndexBase sender,
const HdSceneIndexObserver::RemovedPrimEntries entries 
)
overrideprotectedvirtual

◆ GetChildPrimPaths()

HDSI_API SdfPathVector GetChildPrimPaths ( const SdfPath primPath) const
overridevirtual

Returns the paths of all scene index prims located immediately below primPath.

This function can be used to traverse the scene by recursing from SdfPath::AbsoluteRootPath. The traveral is expected to give exactly the set of paths where prim exists as defined in GetPrim. The traversal is also expected to give the same set of prims as the flattening of the scene index's PrimsAdded and PrimsRemoved messages.

This function is expected to be threadsafe.

Implements HdSceneIndexBase.

◆ GetPrim()

HDSI_API HdSceneIndexPrim GetPrim ( const SdfPath primPath) const
overridevirtual

Returns a pair of (prim type, datasource).

A prim exists at primPath if and only if datasource is a non-null pointer. In particular, we consider the prim to exist even if the prim type or the container that datasource points to is empty.

Note that we require GetChildPrimPaths to be consistent with this notion of prim existence. That is, unless primPath is the absolute root path, the prim at primPath exists if and only if primPath is contained in GetChildPrimPaths of the parent path.

This function is expected to be threadsafe.

Implements HdSceneIndexBase.


The documentation for this class was generated from the following file: