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Registers scene indices to resolve the Skeleton prim and points-based prim skinned by a Skeleton prim. More...
#include <resolvingSceneIndexPlugin.h>
Inheritance diagram for UsdSkelImagingResolvingSceneIndexPlugin:Public Member Functions | |
| USDSKELIMAGING_API HdSceneIndexBaseRefPtr | AppendSceneIndex (HdSceneIndexBaseRefPtr const &inputScene) override |
| Override by client. Similar to HdSceneIndexPlugin::AppendSceneIndex. | |
| USDSKELIMAGING_API HdContainerDataSourceHandle | FlattenedDataSourceProviders () override |
| Clients can register additional HdFlattenedDataSourceProvider's that UsdImagingCreateSceneIndices will pass to the flattening scene index. | |
| USDSKELIMAGING_API TfTokenVector | InstanceDataSourceNames () override |
| Clients can register additional names used by the (native) instance aggregation scene index when grouping instances. | |
| USDSKELIMAGING_API TfTokenVector | ProxyPathTranslationDataSourceNames () override |
| Clients can register additional names of prim-level data sources that should receive path-translation for any path-valued data sources that point at instance proxies to point to corresponding prototypes. | |
| virtual HdSceneIndexBaseRefPtr | AppendSceneIndex (HdSceneIndexBaseRefPtr const &inputScene)=0 |
| Override by client. Similar to HdSceneIndexPlugin::AppendSceneIndex. | |
| virtual USDIMAGING_API HdContainerDataSourceHandle | FlattenedDataSourceProviders () |
| Clients can register additional HdFlattenedDataSourceProvider's that UsdImagingCreateSceneIndices will pass to the flattening scene index. | |
| virtual USDIMAGING_API TfTokenVector | InstanceDataSourceNames () |
| Clients can register additional names used by the (native) instance aggregation scene index when grouping instances. | |
| virtual USDIMAGING_API TfTokenVector | ProxyPathTranslationDataSourceNames () |
| Clients can register additional names of prim-level data sources that should receive path-translation for any path-valued data sources that point at instance proxies to point to corresponding prototypes. | |
Additional Inherited Members | |
Static Public Member Functions inherited from UsdImagingSceneIndexPlugin | |
| template<typename T > | |
| static void | Define () |
| Call within TF_REGISTRY_FUNCTION(UsdImagingSceneIndexPlugin) to ensure that UsdImaging can instantiate the client's subclass of UsdImagingSceneIndexPlugin. | |
| static std::vector< UsdImagingSceneIndexPluginUniquePtr > | GetAllSceneIndexPlugins () |
| Get an instance of each registered UsdImagingSceneIndexPlugin. | |
Registers scene indices to resolve the Skeleton prim and points-based prim skinned by a Skeleton prim.
Definition at line 22 of file resolvingSceneIndexPlugin.h.
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overridevirtual |
Override by client. Similar to HdSceneIndexPlugin::AppendSceneIndex.
Implements UsdImagingSceneIndexPlugin.
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overridevirtual |
Clients can register additional HdFlattenedDataSourceProvider's that UsdImagingCreateSceneIndices will pass to the flattening scene index.
Clients can use HdMakeDataSourceContainingFlattenedDataSourceProvider::Make to create the values of the container data source.
Reimplemented from UsdImagingSceneIndexPlugin.
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overridevirtual |
Clients can register additional names used by the (native) instance aggregation scene index when grouping instances.
For example, two instances with different material bindings cannot be aggregated together and instantiated by the same instancer.
UsdImagingCreateSceneIndices knows about several such bindings already. Here, clients can add additional data sources that should be expected by the aggregation scene index. These data sources are identified by their name in the prim-level container data source.
Reimplemented from UsdImagingSceneIndexPlugin.
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overridevirtual |
Clients can register additional names of prim-level data sources that should receive path-translation for any path-valued data sources that point at instance proxies to point to corresponding prototypes.
Reimplemented from UsdImagingSceneIndexPlugin.