8#ifndef PXR_USD_IMAGING_USD_VOL_IMAGING_DATA_SOURCE_PARTICLE_FIELD_H
9#define PXR_USD_IMAGING_USD_VOL_IMAGING_DATA_SOURCE_PARTICLE_FIELD_H
12#include "pxr/usdImaging/usdVolImaging/api.h"
13#include "pxr/usdImaging/usdImaging/dataSourceGprim.h"
14#include "pxr/usdImaging/usdImaging/dataSourceStageGlobals.h"
15#include "pxr/imaging/hd/dataSource.h"
17PXR_NAMESPACE_OPEN_SCOPE
21 HD_DECLARE_DATASOURCE(UsdImagingDataSourceParticleFieldPrim);
24 HdDataSourceBaseHandle
Get(
const TfToken& name)
override;
30 UsdImagingPropertyInvalidationType invalidationType);
33 UsdImagingDataSourceParticleFieldPrim(
38HD_DECLARE_DATASOURCE_HANDLES(UsdImagingDataSourceParticleFieldPrim);
40PXR_NAMESPACE_CLOSE_SCOPE
Represents a set of data source locators closed under descendancy.
A path value used to locate objects in layers or scenegraphs.
Token for efficient comparison, assignment, and hashing of known strings.
Data source representing a USD gprim.
USDIMAGING_API HdDataSourceBaseHandle Get(const TfToken &name) override
Returns the child datasource of the given name.
This class is used as a context object with global stage information, that gets passed down to dataso...
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
std::vector< TfToken > TfTokenVector
Convenience types.