7#ifndef USDHYDRA_GENERATED_RENDERPASSAPI_H
8#define USDHYDRA_GENERATED_RENDERPASSAPI_H
13#include "pxr/usd/usdHydra/api.h"
19#include "pxr/base/vt/value.h"
26#include "pxr/base/tf/type.h"
28PXR_NAMESPACE_OPEN_SCOPE
145 static const TfType &_GetStaticTfType();
147 static bool _IsTypedSchema();
151 const TfType &_GetTfType()
const override;
193PXR_NAMESPACE_CLOSE_SCOPE
Contains an asset path and optional evaluated and resolved paths.
A path value used to locate objects in layers or scenegraphs.
TfType represents a dynamic runtime type.
The base class for all API schemas.
Scenegraph object for authoring and retrieving numeric, string, and array valued data,...
Provides Hydra-specific properties for UsdRenderPass.
USDHYDRA_API UsdSchemaKind _GetSchemaKind() const override
Returns the kind of schema this class belongs to.
static USDHYDRA_API UsdHydraRenderPassAPI Get(const UsdStagePtr &stage, const SdfPath &path)
Return a UsdHydraRenderPassAPI holding the prim adhering to this schema at path on stage.
UsdHydraRenderPassAPI(const UsdSchemaBase &schemaObj)
Construct a UsdHydraRenderPassAPI on the prim held by schemaObj .
static const UsdSchemaKind schemaKind
Compile time constant representing what kind of schema this class is.
virtual USDHYDRA_API ~UsdHydraRenderPassAPI()
Destructor.
static USDHYDRA_API bool CanApply(const UsdPrim &prim, std::string *whyNot=nullptr)
Returns true if this single-apply API schema can be applied to the given prim.
USDHYDRA_API UsdAttribute CreateHydraRendererNameAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetHydraRendererNameAttr(), and also Create vs Get Property Methods for when to use Get vs Create...
UsdHydraRenderPassAPI(const UsdPrim &prim=UsdPrim())
Construct a UsdHydraRenderPassAPI on UsdPrim prim .
USDHYDRA_API UsdAttribute GetHydraRendererNameAttr() const
The name of the Hydra renderer to use if the user does not otherwise specify one to the application.
static USDHYDRA_API const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true)
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor cl...
static USDHYDRA_API UsdHydraRenderPassAPI Apply(const UsdPrim &prim)
Applies this single-apply API schema to the given prim.
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
The base class for all schema types in Usd.
Singleton registry that provides access to schema type information and the prim definitions for regis...
Provides a container which may hold any type, and provides introspection and iteration over array typ...
UsdSchemaKind
An enum representing which kind of schema a given schema class belongs to.
@ SingleApplyAPI
Single Apply API schema.
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...
std::vector< TfToken > TfTokenVector
Convenience types.